GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod plays after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Sting of Freeze begone and more! (view original)
Sting of Freeze begone and more!
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Astor Author
Astor - - 1,946 comments

I also want to notice that you can't update from 1.9.40.1 to 1.9.40.15 or later, don't worry filesize is way smaller than original 1.9.4 release.

Reply Good karma+2 votes
o0kael0o
o0kael0o - - 113 comments

Not a high priority to fix but have you noticed when you capture a different faction's MCV it freezes, (So far ive noticed that cabel captures GDI and builds a warfactory it crashes/freezes with no error message).

Reply Good karma Bad karma+1 vote
Astor Author
Astor - - 1,946 comments

The game can't handle more than 100 sidebar images for players, so it's impossible to have more buildings/units at a time.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Hi everyone!

Yeah I thought I fixed this bug with the last hotfix - nevermind it will be over soon. I had forget to set up something correctly in the code. So now it's working like it should.

I made a small tweak to many sidebar images of the Nod buildings.

As for people willing to help/test the latest builds...I am releasing a beta with version number 1.90.40.15 (omg this numbers start to annoy me xD).

When?

I'd say this week (could be tomorow, could be at weekend, who knows :P)

Changelog Crystallized Doom 1.9.40.15 BETA

***Crashfixes & Others***

-improved filestructure (result in smaller patches in future)

***Bugfixes***

-fixed bugged aircraft transports (HyperPatch 0.3)
-fixed team colored blood from Scout
-removed alpha lights from ALL buildings except Lightposts (this may return later)
-fixed Sting of Nod explosion freezing (this time for sure)

***Balance***

*GDI*
-removed carryall ability from Orca Transport (because of aircraft transport fix)

*Nod*
-removed Scorpion unit
-added Fist of Nod

***New Features***

-HyperPatch 0.3 updated from 0.2
-Orca Transport can now properly transport Infantry
-new interface for Nod/Cabal/Forgotten
-added cameo for Fist of Nod
-new graphics for Nod Avatar
-new cameo for Fist of Nod

This build will be updated frequently with small patches. This beta releases won't include any optional files like smaller infantry and Tiberium twinkle animations. Those will be aviable in proper 1.90.40.2 release. You can choose to wait for that one, or try the latest one like you wish.

1.9.40.15 - state of the art (my latest build will go public into beta)

1.9.40.16 - focus on bugfixes, file structure

1.9.40.17 - focus on general balance

1.9.40.18 - focus on superweapons balance, give Cabal/Forgotten SW's

1.9.40.19 - focus on graphic improvements

1.9.40.20 - all above polished for stable release + optional files

That's my schedule I have planned for this month. It should be possible.