GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod plays after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

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Description

As for the promised update I apologize really for this big delay. It's just I couldn't afford much time into the project at all. I had a few private problems, but it's now all fine :)

Changelog 1.9.40.1 -> 1.9.40.2

***Crashfixes & Others***

-HyperPatch 0.3 support
-improved filestructure (result in smaller patches in future)
-improved sound priorities
-changed a few weapon animations

***Bugfixes***

-fixed bugged aircraft transports (HyperPatch 0.3)
-fixed team colored blood from Scout
-removed alpha lights from ALL buildings except Lightposts (this may return later)
-fixed Sting of Nod explosion freezing (this time for sure)
-fixed AA Bunker not shooting on flying infantry
-fixed wrong cameos for Nod gates
-fixed wrong prerequisite for Cabal Fury
-resized Cabal Bomber to proper size
-resized new Nod Avatar properly

***Balance***

*General*
-Small tweaks to AI behavior
-6 new taskforces for Forgotten AI
-adjusted most of hundreds taskforces unit numbers from GDI, Nod, Cabal and the Forgotten
-added automatic repair for players

*GDI*
-removed carryall ability from Orca Transport (because of aircraft transport fix)

*Nod*
-replaced Scorpion with Fist of Nod
-decreased ROF of Sting of Nod Laser from 150 to 100

*Cabal*
-Obelisk of Darkness damage decreased from 250 to 125

*Forgotten*
-replaced Wolver with Gremlin

***New Features***

-HyperPatch 0.3 updated from 0.2
-Orca Transport can now properly transport Infantry
-new interface for Nod/Cabal/Forgotten
-added cameo for Fist of Nod
-new graphics for Nod Avatar
-new cameo for Fist of Nod
-added 54 new WIP sidebar images for buildings
-New unit Fist of Nod (Nod)
-changed Husk eyes to red (like in it's cameo)
-New unit Gremlin (Forgotten)
-New unit Taurus (Forgotten)
-New unit Rhino (Forgotten)

I still need to balance the epic units (mostly Cabal and Forgotten) and add a few units like the Cabal Crawler Scout. After that, it will be aviable this week for sure. Thanks for patience!