Command & Conquer: Tiberian Odyssey - A total conversion for C&C Tiberian Sun developed by the Tiberian Odyssey team. Tiberian Odyssey takes place 11 years after Tiberian Sun: Firestorm in the year 2041 and portrays own unique vision of a greatly expanded Tiberian Universe. Experience a brand new story told through an innovative and interactive campaign where your decisions as a commander will have a direct effect on the path you take and outcome of the war. Enjoy many new features such as; highly improved graphics, new and revamped sound effects, a completely new and unique musical score and an entirely new set of multiplayer maps to play on including different game styles and game modes. Tiberian Odyssey will be a 100% standalone game and will require no additional CnC games or discs to run. The Tiberian Odyssey project has been in development for over 5 years and does not follow any of the events seen in C&C 3 and is in no way related to it.

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Report RSS DM: The Provinces (4) (view original)
DM: The Provinces (4)
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StalinsThighs
StalinsThighs - - 407 comments

That is one seeeeeeexy map, so much eyecandy!

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Gzegzolka
Gzegzolka - - 350 comments

Hard to call it city, it's more like small industrial area with all those pipes and warehouses everywhere. Also, why do not You upload bigger pictures like in 1:1 scale (like it Aro's Twisted Insurrection)? I would love to watch Your maps in better scale.

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Orac| Author
Orac| - - 896 comments

Well yeah, it's an industrial district out in the provinces.

I guess we could do 1:1 scale images... I'm not sure about the size limits in the gallery, but perhaps we'll give it a go.

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Nuttah
Nuttah - - 1,201 comments

If they're too big for the site, you could always link an external source in the description, right?
I think TI pulls their large ones through PPM.

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Meyerm
Meyerm - - 1,186 comments

What's a Mactan?

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Description

Most of the outlying civilian centers under GDI control are slums, rife with tiberium poisoning and organisms. This district is home to a cluster of Mactan nests, which roam the streets and disrupt the lives of the unfortunate inhabitants. To contain the problem GDI command has deployed checkpoints to prevent people from entering or leaving the area, a move which only serves to undermine the Global Defense Initiative's public image.