Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people complaining. Download my mod and find out why I still make this. Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.
Hey guys, sorry for the lack of updates. Been very busy with personal matters, hope you can understand. Expect many more updates after this week is over. Changes/Features 2.5: Devistator Warship has been tweaked. The Mutant Marauders are much much more powerful. Grenaders have been buffed. PAC's has been buffed. Engineers can now repair structures and aircraft via its drone. GDI Battle Base is now stronger. Rift takes more time now. Orcas have more HP. Nod Commando does much more damage. Costs more. Mammoths have double the missiles. Nod Soldiers do less damage and have more armour. Nod Bikes can navigate cliffs. New Unit - Catalyst Avatar, turns vehicles into more Catalyst Avatar. Stealth Tanks cost less and build faster. Silos store three times as much tiberium as before. Some other stuff I forgot to document.
C&C Retarded is my attempt at creating the best gaming experience possible in CNC3. I
like to use my ability to understand the code behind the game to
manipulate it to the way I see as being the most fun. For me I don't
care what I do to a game, as long as in the end it is the most fun