Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people bitching. Download my mod and find out why I still make this. This mod contains so much "hella f*ckin' balls-to-the-walls awesome" you will regret not having played it sooner. Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.

Report abuse C&C Retarded 2.6
Filename
CnCRetarded2.6.zip
Type
Full Version
Uploader
TheGunrun
Date
Dec 1st, 2007
Size
4.05mb (4,243,154 bytes)
Downloads
1,762 (2 today)
Mirrors
Download now
Description

C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.


This is C&C Retarded, the mod designed to maximize the FunFactor potential of CNC3. Do not judge this mod by how stupid it's name is, this mod will truly "ROCK YOU ARE FACE"!!

Lot's of changes to the game all aimed at making gameplay fun. For instance, GDI Harvesters can acquire the rail gun upgrade, Mammoths are twice as strong, all Nod hub defenses have five defenses per hub. Juggernauts deal twice as much damage. Obelisks and Zone Troopers can fire at aircraft now. Avatars are now more powerful. They can also fire while moving and at aircraft. The Temple of Nod now comes with five complimentary obelisks of light. Walls have been added. Tripods can now attack air units. The Nod Nuke's damage radius has been multiplied by three (BOOM!). Just a few examples of the many radical changes in this mod.
Works for both the standard and Kane editions. Must have the latest C&C3 patch for the mod to work.

Check the website for a full list of changes. CNCRetarded.com









Preview Image
C&C Retarded 2.6
Comments
jcep31
jcep31 Dec 2 2007, 6:13pm says:

best mod ever.
forever.
and ever.
for eternity.
until I die.

+1 vote     reply to comment
SPC.G101
SPC.G101 Dec 16 2007, 2:05pm says:

How do you run this mod on Vista

+1 vote     reply to comment
leonidas98654
leonidas98654 Dec 31 2007, 10:54pm replied:

You Can't Run It On Win. Vista?

+1 vote     reply to comment
RSIxidor
RSIxidor Jan 9 2008, 2:19pm replied:

Extract the files to the following location:

C:\Users\insert profile name\documents\command and conquer 3 tiberium wars\maps

If you don't have that folder, I think the MOD SDK has a way of creating it and making sure it works with the game.

Vista isn't really that bad. If you're not a moron, you can use vista just fine. The compatibility issues are extremely lame, though. We happened to be lucky enough to not have any.

+1 vote     reply to comment
Mindslayer
Mindslayer Jan 4 2008, 5:00pm says:

Why would you want to run anything on Vista.

+1 vote     reply to comment
Hraktuus
Hraktuus Jan 9 2008, 1:56pm replied:

Vista is death.

+2 votes     reply to comment
crazybombard
crazybombard Feb 22 2008, 11:17pm says:

what's the point of the catlist avatar its just a normal avatar with a higher cost, it makes no sense

+1 vote     reply to comment
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Platform
PC
Developed By
TheGunrun
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Official Page
Cncretarded.com
Release Date
Released Dec 8, 2008
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MD5 Hash
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