This mod is for all the players frustrated with the cartoony nature of Zero Hour units and buildings. We intend to replace every fanciful unit in Zero Hour with its closest possible real world equivalent, without changing the unit's capabilities.

Report content Visual Reality Mod 0.2alpha
Filename
VisualRealityMod_0.2alpha.zip
Category
Demo
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mmdlol
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93.73mb (98,285,861 bytes)
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22,352 (1 today)
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Description

This is the third public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.

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Visual Reality Mod 0.2alpha
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X1Destroy
X1Destroy

Oh Great!!! Downloading now.

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dhd Creator
dhd

Don't hesitate to leave feedback :).

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General154
General154

Can you please help me. im having trouble putting the mod into my c&c generals zero hour

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ruby92
ruby92

AWW YEAAHHH

*Fap Fap Fap*

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Sgt
Sgt

SEXY!!!!!!!

I love you guys, no **** O_O

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Comrade24
Comrade24

F*CK YEAH! :3

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roman9441
roman9441

cool :D want to try when i'm free

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mezoomozaa
mezoomozaa

Thank You

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darktemplar2403
darktemplar2403

Could you change Helix to mi-8 in the full version?

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dhd Creator
dhd

Maybe.

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darktemplar2403
darktemplar2403

Buggy no longer jumpin' like frog

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dhd Creator
dhd

I still feel like making a jump a *little* bit. :)

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sgtNACHO
sgtNACHO

so is there a way to turn off the new models? not that I have any problem with them yet, still downloading, I just might want the originals too sometimes you know? :P

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dhd Creator
dhd

We've set it up so that its very simple to do. All the mod files are in the "big" file we've put in the download. You can just move that file out of your Zero Hour directory when you don't want it anymore, and put it back in whenever you want! :)

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sgtNACHO
sgtNACHO

Just played a skirmish! Very nice!! I'm glad you kept the original gameplay, it plays the same but looks different. few questions.

1. Is there a way to edit the AI so it builds more economy producing buildings and such? because once their supply zones are gone they pretty much just sit there waiting for you to kill them.

2. Is there anything you can do about the Paladin and Overlord tanks?? I keep getting the Paladin and Crusader tanks mixed up because they look so similar, and the Overlord is extremely confusing. I'm so used to a big double barreled monstrosity that the tiny little tank seems so.... not fitting? I guess the biggest problem with the mod that I've seen is that alot of the tanks look the same. Like the Battlemaster and flame tank, the Crusader and Paladin.

I know you were trying to make them look like their realistic counterparts, but is there anyway to "tweek" them a little to increase the differences?

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dhd Creator
dhd

Haha you raise some interesting points. I suppose all I can say is that in real life many tanks do indeed look very similar, most certainly in the eastern bloc family of tanks. When we introduce proper team coloring on many of the units, you will quickly recognize tanks like the crusader and paladin apart because of distinctive markings I'll place on them. I've also boosted the Overlords size in comparison with other tanks so that it looks heavier and meatier. A little extra playing and you will be able to quickly tell them all apart. :) About your AI comment, we didn't touch the AI at all, so this is how they behave by default in ZH. There are a few AI-improving mods out there that you can combine with our mod :) (I think).

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storms
storms

Wish to have the final operational version asap.
I neither like to play it as the gameline's changed.

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dhd Creator
dhd

You can help us if you want it done faster. We are doing this for free.

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sgtNACHO
sgtNACHO

Oh can I also say that I absolutely ADORED seeing the intro video for the first time with the mod installed? I wasn't sure if it was working, then i saw the blackhawks! hahaha i was like a kid in a candy store!

Another question, Are you going to be redoing the in game Naval units? like the Battleship, PT Boat, Aircraft Carrier and such?

Are you redoing the look for GLA troops as well? Give them mostly tan instead of Gray?

Oh, and you were right, I shortly recognized the Flame tank due to lighter color and no external tanks.....which is strange considering you think the Flame tank would be the one with big flammable tanks strapped to the thing! haha

Anyway, great mod, I love what you're doing. Although I still can't figure out the big difference between the Marauder and Scorpion. Need to look harder I guess :P

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dhd Creator
dhd

Hehe we will eventually be replacing everything you see in that intro video/shell map, including the battleship. How do you mean GLA troops, the infantry or all of them? All tanks of the GLA have the same camo scheme at the moment, and I don't think any of them are gray. Its all brown/green. And about the Marauder, again most of these units are going to get really nice distinct teamcolors later to better differentiate them.

I'm glad you're liking it so far :). (stay tuned its going to be getting better).

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sgtNACHO
sgtNACHO

That's all I ask! :)

But no I meant the USA and Chinese troops, are both just gray :P I would say color in the USA helmets and maybe an armband, Chinese could have team color guns and vest or something? GLA should be wearing tan clothing and I'm not sure wear to put team colors, Boots??

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Claine
Claine

hey.. can you add BMP-Terminator thanks good work for Abrams..

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darktemplar2403
darktemplar2403

The fire base still vanilla zero hour

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dhd Creator
dhd

And?

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Claine
Claine

hey.. can you add BMP-Terminator thanks good work for Abrams..

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willychong8921
willychong8921

Huh? What's that? Never heard of something like that?

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arten800
arten800

lol this works with zero hour reborn 6

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bf2011
bf2011

Don't hesitate to work out a perfect version!

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General154
General154

How do i use?? im so frustrated because i cant figure it out. Please guys help!

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