Hours after the destruction of Black Mesa, the news is bad. It seems whatever was detonated didn't make it to the underground missile silo complexes, as hoped. Forget about Freeman? You can say that again, but this is way out of control. If we're to cover this up quietly, we're going to need to get rid of the "evidence", so to speak.
The silos were sealed off prior to Black Mesa's launch. Back when it was predominantly a military base. Not even the BM officials know about them. Where were we meant to get rid of those test subjects?
But of course I've said too much, stick to your game plan; gain access to the silos and detonate the remaining missiles. It should be more than enough to get rid of whatever is still down there.
A new expansion for Half-Life, with a taste of Quake. You take the role of a marine in the HEDU (Hazardous Environment Demolition Unit), in a mission to destroy the remaining Black Mesa silos. Unfortunately, something goes wrong. You soon discover why they want the incident covered-up, biological warfare.
The game takes place in Black Mesa, moments before the event preceding to Quake II.
I'm working on having a deep storyline for the mod, so basically I need people with decent mics to help out and read some lines (without sounding like a robot). You will be rewarded with what ever seems necessary (HL beta stuff, money etc).
Some of the cutscenes in Catalyst will be similar to those in the classic Resident Evil trilogy.
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