Cat-Life GS is a singleplayer modification for Half-Life 1 that will follow the story of a scientist's pet project, XFC-71... a cat named Newton.

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Cat... aw... you've been waiting for this one
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X-LAyer2 Nov 2 2012 says:

Wow, I can't wait to see the model for this thing, looks scary as hell. Really nice artwork.

+7 votes     reply to comment
buffykiller Nov 2 2012 says:

this update makes me happy!

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Lacedaemonius Nov 3 2012 says:

jesus christ how horrifying

+7 votes     reply to comment
The_Dias Nov 3 2012 says:

It really doesn't look much at all like a cat anymore.

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TDG Nov 3 2012 says:

I know its fictional but as a lover of cats I am really horrified that the Black Mesa scientists did this to lovable moggies.
I hope they got what they deserved when the creatures broke free from containment.

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Seaal Nov 3 2012 says:

Well that will be horrible to see. :D
Hey, are you going to remove the cat fighting? Because I dont think cats actaully fight everything they see and would probably instead run away. This would be a very nice survival game if you did this. But, your game, your decisions.

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The_Wildcat Author
The_Wildcat Nov 3 2012 replied:

It's up to the player. For one, the cat is an altered and enhanced cat.

But there are limits to how strong you are. Assuming EDOC_32 comes through with some custom code and we get someone to debug and compile it, there will be super weapons and items hidden in secret places for people that want to explore.

But the game itself is intended to be playable with just the bite and scratch. Honestly, you'll have a very hard time fighting almost all enemies, especially if you find packs.

Typically, you can fight, but you'll find it far easier to run away and find alternate paths around most confrontations. And many will be impossible in a head to head battle. So yeah, it's there but not the most ideal.

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FoxMcGee Dec 11 2012 says:

Is that a cat infected with a Headcrab? Or is that a Xen Cat?

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EDOC_32 Dec 26 2012 says:


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IngSoc Jun 7 2013 says:

kickass concept!

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GamerDude27 Oct 31 2013 says:

It really doesn't look much at all like a cat anymore.

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Again, sorry this is taking so long, but I am basically the only person really working on this at the moment. And I have been very, very bogged down in my many other projects recently.

Anyway, if you watched the A-Kon 23 RoadTrip video, then you saw a preview of this sketch.

A cat zombie has certain resemblances to a fast zombie from HL2. The premise here is that the science team has experimented on cats using the juvenile headcrab. This results in a sleeker, faster headcrab as they develop. Basically, this is where fast headcrabs came from.

The code uses the headcrab model as a template so the cat zombie model should have the same animation set and be around the same size.

Obviously, we still need everything for this concept. We have someone volunteering to work on models but they can only make the meshes and haven't really been in contact recently.

Any help would be good.

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Nov 2nd, 2012
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