Basically this mod will just adjust the units and gameplay of FoC to make it more canon to Star Wars lore. At the moment it will only be space. This means all ships will be rescaled and the amounts and types of weapons will be increased in order to try and bring them to spec. This is not meant to balance the game, but to make it more "realistic". There will be no fancy new ships or stunning new graphics (yet), just a difference in gameplay that will hopefully mimic the style and action of the films.

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Ok, so I have started scaling the ships, space stations, asteroid bases, and defense satellite pads to approximately canon size. However I have run into a bug and need to know if anyone can help.

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My problem is this: scaling down the ships has not scaled down the engine glow particles, and I have no idea how to change or scale down these particles. On the bigger ships it is not so bad, but on the fighters it looks particularly bad. Anyone who knows how to fix this please let me know. That is really all I have for now, I should have pics up of the Consortium ships soon, but progress is going to get really slow for the next few weeks, as finals are starting (crunch time! lol). By the way, anyone who can post links to websites with the details on the armament for at least some of the ships from FoC (don"t worry about Consortium) it would be appreciated.

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Loganw1
Loganw1 - - 406 comments

The Particle Editor is needed to change Engine Glow sizes, I forget what website it's on, try Googling "Mike.nl Particle Editor". Starwars.wikia.com has a lot of statistics on the ships, including Armament, Shield strength, Armor, even Speed. Starwars.com this source is an official one but has less info.

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