Call of Pripyat Reloaded is the third part in Reloaded series dedicated to providing the best possible experience for Call of Pripyat with a complete overhaul of all aspects of the game.
Hey guys ! I finally finished those exams, so I'm now able to spend time on modding again. I will post an update and a couple of videos and screenshots tomorrow, but for now I just wanted to introduce you an A.I addition mod's feature I finally decided to activate along with a few tweaks: The abilitie for NPCS to heal in combat.
Since the player is now forced to take cover and to quit fighting if he wants to heal, I thought it would be more fair to make the NPCS do the same. So I've tweaked the configuration files to make the ennemy and allies acting more carefuly with a greater propensity to take cover in certains situations. I still have to test this on the Jupiter map, but I'm actually quite happy with the results observed while testing this with average-sized squads in Pripyat and Jupiter Underground. And it took me two years to find out that this feature would work well enough if I just took the time to test it and to work on it. Seriously, I'm a genius.