Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.
After a small disaster we urgently require new modelers...
Posted by Beac on Jan 19th, 2013
Some bad news I'm afraid Stalkers...
Our modeler suffered a hard drive failure recently, and hadn't made any backups...
Not all is lost, only that which hadn't already been sent to me and implemented into the mod.
The main thing we've lost however is our modeler's motivation, as he lost a lot of other mod/work project content and has no enthusiasm to start again from 'scratch'...
What that means is, we need a new modeler, preferably more than one.
Whereas before we needed new modelers to help speed the process of content creation up, we now need modelers just to continue the project to the extent we have promised/dedicated ourselves to doing.
We're looking for enthusiastic and talented modelers to help finish off our brand new from-scratch level, as well as flesh out the interiors of many of the buildings in CoP, among some other small things. Experience with STALKER/Xray plugins is a huge plus!
If you're interested in helping us out, either private message me here on ModDB or email CoPRedux @ googlemail.com
If you're not a modeler yourself, please let friends/the world know about our need!
Redux v2.0 Development Lead