Call of Pripyat: Redux is the premiere realism/difficulty modification for the latest game in the S.T.A.L.K.E.R. series. Version 1.0 (released) brings numerous enhancements and tweaks to the game while retaining its original charm, but making the Zone a much more difficult place to survive. Version 2.0 (in development) will build upon the success of v1.0 and bring a huge range of improvements over its predecessor, including new missions, NPCs, script systems and even levels.

Report article RSS Feed Call of Pripyat: Redux v2.0 - Mission Competition Results!

The results of the Call of Pripyat: Redux v2.0 Mission Competition, and a demonstration of the new Redux Magazine System.

Posted by Beac on Jan 30th, 2012

S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0

Mission Competition Results


It's taken a bit longer than I expected (real life has a habit of getting in the way!) but it's time to announce the results of the Redux v2.0 Mission Competition!

I received a lot of excellent entries during the course of the competition which have also sparked a lot of ideas in the minds of the development team! Thank-you to all who entered, your participation is greatly appreciated! I also hope you had a bit of fun coming up with ideas!


First Place: Etcetera

Etcetera's multiple submissions all managed to capture the essence of a great CoP side-mission.
Simple but creative, his grand total of twelve entries were a joy to read, from small 'kill X' missions to a grand adventure with Awl and Petruha. There will definitely be a few of these little gems in Redux v2.0.
Well done Etcetera!

Second Place: dogmachines

Dogmachine's entry really caught my imagination - fleshing out the story of General Tachenko and his squad, eternally caught in a Space Anomaly. Wouldn't it be better to actually enter the anomaly yourself and experience what those men experienced themselves? I definitely think so, and I'm going to try my best to make that happen!
Well done Dogmachines!

Third Place: Muukis

Muukis' three entries are extremely detailed, right down to the loadouts of each character involved, rewards/penalties, and even little sections with potential problems and their solutions for each mission! From developing Magpie's storyline to a superb Mercenary-focused mission, Muukis has come up with some great ideas and put them forward in a very developer-friendly presentation.
Well done Muukis!

Honourable Mention: Kali Ajaye
Kali's entry deserves high praise as a lot of effort has clearly been put into it. Three to four pages of colour co-ordinated detailed mission description testify to that!

The winners will receive their prizes as soon as Redux v2.0 enters the appropriate stage of testing.

Thanks to everyone for participating!

Other News:

In other news, I recently uploaded a video demonstrating the Redux Magazine System, implemented into v2.0. If you haven't seen it, take a look! We're very proud of what's in store for you guys.

Obviously the system is still a work-in-progress, but will be fully functional and possess a number of options for customisation by the time of the mod's release.

That's all for now folks, keep checking back for updates!

'Till next time, keep on stalkin'

- Beacon
Redux Dev Team Lead

Post comment Comments
vsempizdetz Jan 30 2012, 9:26pm says:


+1 vote     reply to comment
Condor_green Jan 30 2012, 11:48pm says:

That sounds fantastic!

+1 vote     reply to comment
SPTX Jan 31 2012, 5:58am says:

Congratulations to all, I am definitely looking toward all of this.

+1 vote     reply to comment
jjawinte Jan 31 2012, 12:26pm says:

Kudos for bringing in the community's creativity with this competition.

An outstanding win-win route for we, your fans and the team, to gaining fresh perspectives - further expanding and enriching our experiences in the Zone we've come to love. I'm dearly looking forward to my next trip in thanks to you all !

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Guest Mar 22 2013, 4:00pm says:

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