Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)
Filename
Smurths_Dynamic_Hud_for_CoCv.3.2.2.8.7z
Category
HUDs
Uploader
thales100
Credits
Smurth, Strelok200, Denis2000, Johann, Nuor, Loner1, Rulix & (lbnl) Alundaio
Added
Updated
Size
31.68mb (33,221,733 bytes)
Downloads
31,754 (24 today)
MD5 Hash
4345029057afa2f29eeea522a6f3c6ee
Embed Button
Embed Widget
Description

The superb Dynamic Hud mod created by Smurth for S.T.A.L.K.E.R. Call of Pripyat, is now compatible with Call of Chernobyl, and optionally Arsenal Overhaul, STCoP, OWR and/or Outfit Addon. The goal of this addon is immersion: - No more intrusive HUD (see the "optional" folder for seven variants). - Breathing sounds: you will hear the actor breathing differently according to the kind of situation. - Dynamic visual breath effect. - Bleeding screen edge indicators. - Radiation sound indicators and little visual effects on high radiation levels. - Automatically remove gasmask and/or hide weapon on the usage of medkits, bandage, food, vodka and drugs. - Optional 3D animations when you plant and detonate a C4 charge, use the consumables, loot mutants and also when you get hurt severely. - Optional weapon overheating effects causing a weapon condition to temporarily decrease as the weapon heats up, including a smoke effect if your weapon gets really hot. - Optional weapon's recoil effects.

Preview
Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)
Comments  (0 - 50 of 1,144)
gg123snipa
gg123snipa

This looks amazing!

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minhnghia711998
minhnghia711998

hey man, first, thanks for the wonderful mod, second, for some reason, i cant see consume animation even If i ticked the full animation option, can you see weather its a glitch or due to the faulty installation ? thanks man

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thales100 Author
thales100

Please try a reinstall of your "gamedata" folder, i.e. weapon mod of your choice, OA (if you wish) and only then install version 2.1.6 of Dynamic Hud addon, it will work fine.

Reply Good karma+2 votes
maxilos33
maxilos33

Hi,
I just wanted to ask if there is also a version for call of prypiat with arsenal overhaul, or is this just for call of chernobyl? thank you in advance for the answer

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Guest
Guest

Had a CTD when trying to open a stash chest which I suspect is originating from this mod. This was the error:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 117
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\item\item_batonchik.ogf'.

Now, from what I gathered, "batonchik" would be a mesh for a chocolate, an edible item which I don't think is in vanilla CoC or in any of my other mods (AO3 and Outfit Addon), yet, after digging around, I noticed that the enhanced-animations.script does mention this item, among others. It's at line 30. I also never had this error in many hours played, only a short while after installing this mod do I suddenly get it.

Any ideas?

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DerVampir.
DerVampir.

Did you install the STCOP and Item addon patch? I believe the chocolate is from that addon, if you did add that without the other mod then that probably explains why it's crashing. If you didn't add the patch for that, nor have the mod then perhaps the mod creator accidentally still had references to it in regular version still. Anyway, perhaps using this alongside the patch will alleviate it as well Moddb.com

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thales100 Author
thales100

Please try a reinstall of your "gamedata" folder , i.e. weapon mod of your choice, OA (if you wish) and only then install version 2.1.6 of Dynamic Hud addon, it will work fine.

Reply Good karma+2 votes
DerVampir.
DerVampir.

Are you going to make the item addon patch compatible with the outfit addon patch by chance? I actually just made my own trade files for them via winmerge so all the items show up, though there still needs to be an updated equipment ui icon thing made I believe seeing as some of my icons are messed up.
I'm going to look further into that later on, but I thought it might be a good idea to ask first if you're doing it so I can wait for your update. I've really liked what you've done with the mod, especially that new weapon over heating function. You and all who have helped have done a great job so thank you.
Also not that it's super important but I know there was a way to alter the lines on how fast the mask huds would change from durability loss in Misery, so I assume the same can be done for this mod in a similar fashion? It might even be an interesting option to have in the menu or in the optionals. I often find after one swarm of tushkano's (or a singular dog or cat) that my mask already has a crack in it, while only suffering a few bites or a scratch.
Thanks again for all your work.

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thales100 Author
thales100

Thanks, I will take a look if it is possible to create a compatibility patch OA + ItemsAddon + STCoP + Dyn.Hud.
About mask damage, this mod aims to simulating the damage to your head (helmet, or visually the glass), so it works as intended, that is why sometimes the glass will easily crack upon an attack and other times it will not.

Reply Good karma+3 votes
DerVampir.
DerVampir.

It changes up on how it breaks? I've never noticed honestly every suit seems to break just as fast to me, or I mean it's not like impossible to see but it's like the little cracks and holes already appearing when I'm still at over 95 percent condition even. Anyway, thanks again. I'll just look around the files and see if I can find anything later for that, not a huge deal but I mean if I'm tweaking my game I intend on going through it fully.

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thales100 Author
thales100

There are 12 different "stages" of damage for each of the mask huds.

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DerVampir.
DerVampir.

Oh yeah I knew that bit, thats why theres all those different images to load. I thought you meant like each suit had a different way it handled durability. Like say an exo didn't get cracks on its mask as a regular gas mask

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thales100 Author
thales100

Just checked it, ui_icon_equipment needs to be a result of the files from both mods or icons will be messed up, your best bet would be requesting the author of ItemsAddon to create a compatibility patch with OA.

Reply Good karma+2 votes
SubbDogg
SubbDogg

The toolset that you can find on epicstalker has a nice tool that can split and recompile the ui_icon_equipment files and it changes the coordinates in the ltx files accordingly to the items.

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DerVampir.
DerVampir.

See I actually was messing around with that a bit last night instead of going to sleep like normal person. I did in fact fix some icons though I believe I'm going to need to try again as some were still not properly getting their coordinates. Which ltx file would I have to go into to manually switch the coordinates? I'm going to try it once more without doing that and hopefully it will auto apply as you are stating but if not I'll delve a bit deeper, I already did all the other stuff so I might as well. Once I get that last bit done I'll gladly give it to you as well Thales if you want it to be merged with your patch.

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SubbDogg
SubbDogg

You can change the coords in files where the items are set, i usually use agent ransack if i need to find texts in files, that can be useful here

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thales100 Author
thales100

Absolutely, drop me a pm if you have it finished.

Reply Good karma+2 votes
Pettyen93
Pettyen93

I have a bug once when i try to chek the stash the game will crash
But i use only the STCoP and Outfit addon.
And of course some little addon money loot, all upgrades, artifact after emission, and dínamic faction relations. Maybe one of this addon problematic?

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thales100 Author
thales100

Please try a reinstall of your "gamedata" folder , i.e. STCoP, OA and only then install version 2.1.6 of Dynamic Hud addon (don't forget the STCoP compatibility patch), it will work fine

Reply Good karma+3 votes
Pettyen93
Pettyen93

Yes it is works now but i want to try the another addon

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thales100 Author
thales100

Go ahead, now it's up to you, we support natively AO, STCoP, OWR and OA, but many other mods specially if they don't modify the same files that these mods do, do not forget to make a backup of your working gamedata and go for it.

Reply Good karma+2 votes
Maester_Hamfi
Maester_Hamfi

Impressing !!! Good job !!

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gotimas
gotimas

Do i need OWR and STCoP?

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thales100 Author
thales100

No, they are optional. This addon is compatible with them but does not require these mods to run.

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gotimas
gotimas

I only use AO and OA, do i need to install any patch? Or its compatible out of the box.

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thales100 Author
thales100

AO and OA, out of the box.

Reply Good karma+3 votes
Alundaio Creator
Alundaio

Back with style I see. :)

Reply Good karma+7 votes
thales100 Author
thales100

Lol thanks.

Reply Good karma+4 votes
brankovich
brankovich

Hey thales, getting this crash when getting hit by someone:

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : fatal error
[error]Arguments : LUA error: ....r. - call of chernobyl\gamedata\scripts\mask_hud.script:353: attempt to index global 'wpn_effects' (a nil value)

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thales100 Author
thales100

Version 2.1.5 or 2.1.6 ? If 2.1.5 please download the latest, this error should not happen in the new version.

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brankovich
brankovich

Didn't see a new update came out, can't keep up with all the updates you guys put! All good now

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Nuor Creator
Nuor

If you are getting that there is probably a typo in wpn_effects.script. My version doesn't show any errors. Look in your log and see if this line is followed by and error.
"* loading script wpn_effects.script"

Reply Good karma+2 votes
Sonofjosal
Sonofjosal

I have been using this mod for a while now but since this new update my minimap is gone, can anyone tell me why?

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thales100 Author
thales100

Hey, please check in the "optional" folder" of the mod, there are seven different options for the HUD, some including by default the minimap, and some others not, plus a separate optional mini-patch to enable the minimap separately (a preview of all these options can be checked on this page, under "Description", click on "Read more...", scroll down the page a bit and you will notice "Preview of the HUD options").

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Sonofjosal
Sonofjosal

Thanks dude

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sergiopappalardo78
sergiopappalardo78

In your videos and screenshots I can see great vegetations models! Is it Absolute Nature 4? How did you get to install it on CoC? I use Absolute Nature and Structure but it's outdated and not officially supports CoC...

By the way: wonderful addin!!

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thales100 Author
thales100

Thanks, it is Moddb.com .

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DerVampir.
DerVampir.

I've sent in the new patch to Thales for the STCOP/Item addon/Outfit addon patch but for those who don't like to wait, here you go.
Dropbox.com OA IA Patch.rar?dl=0

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thales100 Author
thales100

Thanks m8, gonna add it in the next patch.

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CaR_HoPPeR
CaR_HoPPeR

Getting a crash, using Arsenal Mod and Outfit Addon:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 117
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\devices\dev_foods\drink_jaguar.ogf'.

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thales100 Author
thales100

Please try a reinstall of your "gamedata" folder (delete it and create a new folder), i.e. install the latest versions of AO, OA and only then install v2.1.7 of Dynamic Hud addon, it will work fine and you will not miss any saved game.

Reply Good karma+2 votes
JupixCZ
JupixCZ

Looks fantastic! But CoC 1.4.11 is not available now. Do you think that it will break the game if installed on CoC 1.4.10 (with AO3)?

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thales100 Author
thales100

No, it will run just fine.

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JupixCZ
JupixCZ

Great! Thanks, I'll give it a shot then.

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Tigerlover4
Tigerlover4

Nice work. How I can set my standard medkit heal full halth bar?

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thales100 Author
thales100

Thanks, this addon uses the default values of CoC, you can tweak them in gamedata/configs/misc/items:

boost_time
boost_health_restore
boost_radiation_restore
boost_bleeding_restore

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Tigerlover4
Tigerlover4

Thanks you

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Dimebag_Darrell
Dimebag_Darrell

The AA Hud is not working properly, only the mini-map shows :s

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thales100 Author
thales100

It is working fine - Media.moddb.com .

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Dimebag_Darrell
Dimebag_Darrell

For some reason is not working for me :c

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thales100 Author
thales100

Try to reinstall, it is working as it should, maybe you have a conflict with some file from another addon, note that Dynamic Hud mod should be installed on top of all other addons.

Reply Good karma+2 votes
Guest
Guest

Check your resolution. For some reason the health and stamina bars dont show up in a low resolution for me.

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