Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Description

Replaces vanilla scopes with reworked textures.

Preview
No Frills "Open" Scopes 1.0 (Vanilla) [CoC 1.4+]
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Vardayn
Vardayn - - 269 comments

Now all we need is a rebalance of the vanilla weapons and I'd actually use them.

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catgoth89 Author
catgoth89 - - 4 comments

Code editing isn't really my thing. I just edit pictures. :D

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yodahouse900
yodahouse900 - - 79 comments

rebalancing weapons isn't hard at all you just gotta wander around your gamedata directory and look either for individual weapon .ltx files or the weapon.ltx which stores ammunition values. it's quite self explanatiory once you look into it.

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DonKnotts
DonKnotts - - 23 comments

CoC uses weapon_ammo.ltx for ammunition.

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n0rie9a
n0rie9a - - 115 comments

no thanks I mod my own scopes.really hate those closed scopes for non sniper weapons

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