Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Inaccurate Zombies [CoC 1.4]
Filename
Inaccurate_Zombies.rar
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Prefabs
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Public Domain
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Fohom
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3.15kb (3,221 bytes)
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5,963 (9 today)
MD5 Hash
7f646f296f83f0c6a9ebffe1715c2b70
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Description

Make zombies stop sniping you with the aim of a master stalker.

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Inaccurate Zombies [CoC 1.4]
Comments
yoshjoz
yoshjoz

Funny, I just played 1.4 for a couple of hours and hoped that somebody would upload a mod like this - thanks! Exactly what I needed.

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FlippyWarbear
FlippyWarbear

Thanks! I like the idea of hollow headed wanderers not being able to out-snipe me from a mile away. :)

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A_Stormtrooper
A_Stormtrooper

Thanks.

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Fercyful
Fercyful

Thanks!

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HUNTER2K4
HUNTER2K4

What value did you edited ? I want to edit other faction too @@

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Fohom Author
Fohom

Anything starting with "disp_" in m_stalker_zombied.ltx, to change zombie accuracy. For all the other stalkers change those values in m_stalker.ltx. These files can be found after you unpack Call of Chernobyl's database in: gamedata/configs/creatures. Hope this helps :). If you need help unpacking the .db files feel free to ask how.

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marafice
marafice

getting one shotted by zombies still. started in east pripyat high rise and they are hitting me from the ground. doubled all the values seems to have fixed it

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marafice
marafice

hmm take it back still getting one shotted. this add on doesn't work for me. thx anyway

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daLok1nho
daLok1nho

It does work here, they are shooting like crazy, did you put it into gamedata/configs/creatures?

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marafice
marafice

sure did. they do miss a bit more but still far to accurate for zombies. will have another look tomorrow.may also be that i play on master. maybe if i tweak the numbers a bit more.

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marafice
marafice

reinstalled and started in yantar. got 1 shotted by the first zombie i saw. dont even know what weapon as i walked around a corner, saw him and was dead

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Kazemeka
Kazemeka

Try not to be close.

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themesmith
themesmith

This needs an update as the newest patch (1.4.04) did tweaks to the m_stalker_zombied file

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Fercyful
Fercyful

Still compatible with 1.4.10? Thanks!

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ZoneWizard
ZoneWizard

Compatible with 1.4.12?

Zombie sharp shooters kinda suck...so I REALLY need to know if this will work with 1.4.12?

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Guest
Guest

Any update for 1.4.14?

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ZoneWizard
ZoneWizard

Seeing that the changes to the file seem only about their accuracy. I have to assume it is going to work with most latest versions....unless they change file paths at some point.

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jike55
jike55

thanks dude really i was getting so mad everytime when i was killed by a zombie
usin an AK-47 as a sniper rifle

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SashaRed
SashaRed

Only two lines of text are changed in the newer updates.

Line 18: time_quant = 0.0052
Line 20: velocity_factor = 0.5

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AnuucheekibreekiIv
AnuucheekibreekiIv

Finally a mod that brings some common sense into the Zone.

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SoulforgedCRO
SoulforgedCRO

Is this working with 1.4.22 ?

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