Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report [ CoC v1.5r4 ] STCoP Weapon Pack 2.8.0.7 (v.5.2)
Filename
STCoP_Weapon_Pack_2.8_v5.1_1.5.rar
Category
Weapons Skin
Licence
Proprietary
Uploader
ColonelRH
Credits
PYP, Darry123
Added
Size
992.47mb (1,040,676,426 bytes)
Downloads
780 (3 today)
MD5 Hash
9877e063174f604de048a0fbd23c7226
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Description

STCoP Weapon Pack 2.8.0.7 v5.2 addon for Call of Chernobyl v1.5 Read the description for details

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[ CoC v1.5r4 ] STCoP Weapon Pack 2.8.0.7 (v.5.2)
Comments
Tronex
Tronex

The beauty mod has arrived! i was waiting for this, thx alot :D

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ColonelRH Author
ColonelRH

Have fun mate ;)

Reply Good karma+8 votes
Junx
Junx

Why no 2.9? ;/ Ap-pro.ru

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The_Preacher
The_Preacher

There will be a CWP ( Chernobyl Weapons Pack ) specifically for CoC . However , we need to wait until it is finished . Its supposed to combine the best from current weapon packs , including STCoP .

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ColonelRH Author
ColonelRH

Yes , i know about it ! I was working on something similar but i cancelled it

Reply Good karma+5 votes
-HUN-Riot_Gin
-HUN-Riot_Gin

Wow, thank you mate! Good Work!

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ColonelRH Author
ColonelRH

You are very welcome friend ;)

Reply Good karma+5 votes
makserisback
makserisback

Need new game?

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ColonelRH Author
ColonelRH

Yes

Reply Good karma+3 votes
The_Preacher
The_Preacher

Ahh , excellent ... this is what we all needed until we get CWP one day ;)

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ColonelRH Author
ColonelRH

Glad that i helped

Reply Good karma+6 votes
Mustang_Esp
Mustang_Esp

Ooooooow yeah!! Yeeeessss. Time to shoot 'em all these bandits.

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Guest
Guest

blyat bandit is best #cheeki breeki

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Mustang_Esp
Mustang_Esp

see you in the Arena xD #SayCheekiBreekiInHell

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ColonelRH Author
ColonelRH

Ill be there to watch lol

Reply Good karma+2 votes
cheekibreekivdamke
cheekibreekivdamke

AHNUEEEEEEEEEEEEEEEEEEEEEEE

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rmerkushin
rmerkushin

ugh! Zoom is really awesome! :)

I've got some errors:
Can't find variable first_person_zoom for car_free_cam and car_look_cam

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Guest
Guest

will it work with 1.5r6 ?

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pil925
pil925

nope

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ColonelRH Author
ColonelRH

++++++++++++++for now , this SCoP version works only for 1.5~1.5r4 the new r6 CoC version added new things that must be added or updated in the system.ltx file ... , sorry for that i will fixe soon !
i UPDATED the addon name to clear the situation

Reply Good karma+6 votes
RiotOfDoom
RiotOfDoom

Will you do an adaptation to the next Call Of Misery when it´s out?

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ColonelRH Author
ColonelRH

If its possible, yes i will

Reply Good karma+3 votes
sadist4
sadist4

can you make adaptation STCop 2.9 to Coc 1.5?

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ColonelRH Author
ColonelRH

Probably yes , ill take a look on it this weekend and see ;)

Reply Good karma+3 votes
who101
who101

Yay! i literally came here to ask this. 2.9 has much better sounds and animations

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Guest
Guest

why no 1.5r6 ?

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ColonelRH Author
ColonelRH

R5~R6 and the older 1.5 versions is quite different, the structure is changed and soon the R7 will come out ( as i know it will be the ending of beta and the start of the full release! R7 will have more structural changes, few comparing with R6 but it will need another addons update , everyone is waiting for r7 to update their addons including me
So thats why i didnt rework the compatibility for R6

Reply Good karma+3 votes
pocho_2210
pocho_2210

Hi Colonel. How are you? I have a issue with the icons. What can i do with that? Because for example the beretta doesnt appear, i can change the icons with the debug window that appear pressing "S" but honestly its a complete **** and waste of time doing that. Thank you man! Its works excellent but i have that issue.

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ColonelRH Author
ColonelRH

Hi pocho , can you make a screen shot so i can identify clearly the problem ?

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BassJunkieXL
BassJunkieXL

there is icons problome in the main menu of your invintory... showing wrong icons .....ugh origian lweapon renual had a fix for this but dono if it works

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ColonelRH Author
ColonelRH

Can you send me a screen shot?

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Khold
Khold

Guys, why is Nimble not a rare weapons and outfits trader, like in COC 1.4.22?

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ColonelRH Author
ColonelRH

Dont know ! Ill check it out

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Khold
Khold

Thank you Colonel!

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Guest
Guest

am i the only one who has inventory textures missing for certain guns and armor pices after installing?

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ColonelRH Author
ColonelRH

Wich CoC version you are using? And can you send me a screenshot? That would help a lot ;)

Reply Good karma+1 vote
Gkirmathal
Gkirmathal

Hi ColonelRH, just a question.
Out of sheer interest and as a test, I imported the basic AEK971 and got it working in r6. Except, for hud animation's listed in it's .ltx (exchanged them for stock AK74). Ran into the same thing testing a weapon from CoP's OWR2.7 mod.

What is the difference how 1.5r6 handles animations compared to 1.5r4? It seems r6 need lose .anm files compared to previous versions. Am I correct in my observation?

(btw I have no experience with older CoC versions, recently rediscovered CoC and started with r6.)

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ColonelRH Author
ColonelRH

lets pass to private msg

Reply Good karma+1 vote
Steve2000
Steve2000

1.5r6 uses some of the same icon space as stcop weapons pack that was made for COC 1.4.22. this means many of the icons will need to be manually moved by the stcop team for an update. There is also another issue.
the zoom factor on weapons has changed. now scopes are measured by thier magification, where as the zoom was done differently in the older versions.
for example, the susat x2.7 scope used to have a zoom value of 63.3, but now it is done more simly, and the new scope_zoom_factor will be 2.7.

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ColonelRH Author
ColonelRH

Yeah , i already explored some important files ( 1.5r6 ) but im not willing to update my addons until the R7 is released! You probably know why :D

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Guest
Guest

do you know when r7 is released ?

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ColonelRH Author
ColonelRH

Not really, but mostly the next 2 months , they still working on it so there wont be any release date!

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Guest
Guest

Will you be updating this mod for 1.5r6?

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ColonelRH Author
ColonelRH

Mostly not, Darryl will update SCoP once the r7 is outed

Reply Good karma+1 vote
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