Not sure what this is supposed to be but the scaling looks off obviously. If this is just for some camera script it's ok but things could get arranged better. I'd place the skyscraper further to the background and possibly add some minor additional buildings next to the current building so that the player won't see the void of the sky. Either that or some hills onto the background or some trucks in front of the skyscraper so that it won't be so obvious that both buildings sit on the exact same grid square and also to give the impression of an ongoing street being located somewhere between the skyscraper and the front building.
Not sure what this is supposed to be but the scaling looks off obviously. If this is just for some camera script it's ok but things could get arranged better. I'd place the skyscraper further to the background and possibly add some minor additional buildings next to the current building so that the player won't see the void of the sky. Either that or some hills onto the background or some trucks in front of the skyscraper so that it won't be so obvious that both buildings sit on the exact same grid square and also to give the impression of an ongoing street being located somewhere between the skyscraper and the front building.