The new version of Brutal Wolfenstein,with bug fixes and new content.
The wait is over!V5.8 offers bug fixes,rebalances,new mechanics but most importantly the complete overhauled "A Dark Secret" episode! This is the first episode of the nocturnal missions and "Trail of the Madman" and "Confrontation" will soon follow this treatment. Hunt down Otto Gifthmacher,the evil scientist responsible for creating new chemical warheads and put their mad project to an end. Rumours says that deep,hidden in the castle there are more twisted experiments going on...
BW V5.8 Changelog
-Completely reworked Episode 4
-Added a new map completely made from scratch by me that replace E4M10.
The OG E4M10 has been preserved however and it can be access through the extra menu
-Ported sliding from Brutal Doom and reworked;
Holding crouch(CROUCH TOGGLE DOESN'T WORK WITH THIS,SO YOU BETTER CHANGE KEY BINDING)
and kicking will thrust you forward.Hitting an enemy will cause the player to receive
a 5 seconds cooldown before they can slide again.
-Added the Panzerfaust(default bind 8)
-Reworked the grenades.They now deal more damage and have a bigger radius.Officers
won't drop them anymore and their pickups have been manually placed in different locations
of each map.
-Reworked E2M10 and readded it as a main level of episode 2.
-Polished the ending screens of Episode 1,2 and 3 to better fit the style i came up with for episode 4.
-Rebalanced the Gatling Gun.It's magazine capacity has been increased from 150 to 200 but it now
consumes double the ammunition.
-Nerfed the ammo capacity for the LMGS from 500 to 300.
-Nerfed the gas capacity of the flamethrower from 50 to 20.
-Proper pistol start compatability added.When warping to any level that is not the
starting map,you'll spawn with a luger and 32 bullets in reserve.
-Rebalanced E2M9 and E3M9 boss fights
-Reworked reload cancelling;
You can no longer interrupt the reload by accidentaly firing,but you are still allowed
to swap weapon.Interrupting a reload animation by knifing and then pressing the fire imput
will allow you to resume firing if the current weapon you were reloading still had ammo left.
-Reworked/fixed some animations
-New headless death animations for Blue SS and Elit SS
-Improved menu graphics
-New font as the previous one wasn't working very well on latest versions of GzDoom
-The reload mechanic is now compatible with the default reload imput provided by GzDoom
-Reworked how melee works:When you have axes in your inventory,you'll throw 'em instead of knifing
if you are not too close to an enemy
-Tweaked Hud graphics
-Temporarely removed Episode 5 and 6 from the menu selection.They can still be access through
console commands or good 'ol "IDCLEV"
Nice work on the release, awesome stuff Zio!
Hola Zio este es un increíble mod y lo llevo esperando mucho tiempo pero tengo una pregunta, ¿es posible que saques un parche aparte del mod que optimize las partículas y la sangre? Si es así me ayudarías mucho, ya que realmente me gustaría masacrar nazis sin tantos bajones de fps.
Lo siento,no entiendo Espanol.
Costa Rican here, he is asking for optimize the blood & particles effects
btw i cant reload :(, it shows in top left ¨unknown command¨
I made damn sure that this time around the reload was compatible with GzDoom's default Reload bind considering how many people thought this mod had no reload key at all.
Use either GzDoom's reload imput or Brutal Wolfenstein's one
can i play this on zandronum or zdoom ?
I don't know tell ZioMcCall
I decided to focus on GzDoom only has Zandronum lacks way too many features.
Plus,is designed as a singleplayer-only experience.
Thanks a lot for that awesome mods!it works perfectly on my Galaxy Note 20 ultra with the Delta Touch app
ZioMcCall.this game is not working. I want it now and I have a script error
ZioMcCall, I want to play these versions higher than 5.0 demo but not working script error pops up. From what site can I download them to make them work?
You need GzDoom 4.8.0 or higher.
Zdoom.org
If you are a zandronum user,this mod is not compatible with it
is there gonna be a new version soon?
Yes but calm your tits down as not even a month has passed from this one.
Can someone help me with setting up the game? I'm a bit new to modding and have been wanting to play this for a long time.
where are other episodes like Trail of the Madman and Confrontation ?
how do i access for episode 5 and 6?
Can we get the Fallout gun back? the one that left the enemies only a red skeleton.
Good work!
it will be very cool if this mod is made for ps2 or ps3
Dude, does this mod works with LZDoom?
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