Current Downloadable Version: 1.1
This mod is for the Zandronum / Gzdoom engine, you can't play this with the original Doom 2 engine
For play it, you must use also Brutal Doom.
The mission is simple: Break into the building, save good guys, kill bad guys, destroy their new weapons and go back home in time for dinner!
Levels availables:
MAP01 "Basement"
MAP02 "The laboratory - Part 1"
MAP03 "Where the hell am I?"
MAP04 "The laboratory - Part 2"
MAP05 "Warehouse"
MAP06 "The Showdown
If you notice any glitchs/bugs, please report them!
The mod is completed, new version will be relased only if Brutal Doom future relase will add / remove stuff
Hi guys!
I just updated Brutal Rescue due to fix some bug, and change some stuff that will not work with Brutal Doom v20. Here some screenshots! (You can see also the new HUD!)
Now you have to free your friends (By kicking or punching them) before they can follow and help you! With Brutal Doom v20 they will follow you also in the next level!
Should you touch that switch?
And here the full changelog:
- Added levels names:
MAP01 "Basement"
MAP02 "The laboratory - Part 1"
MAP03 "Where the hell am I?"
MAP04 "The laboratory - Part 2"
MAP05 "Warehouse"
MAP06 "The Showdown"
- All secret now are counted in "Secret %" at the level end
- Add small changes / bugfix in all the maps
- Add a new HUD
NOTE: You MUST play this mod with Brutal Doom, otherwise instead of the marine you will have the invisibility poweup
It's been awhile since my last update of this mod! But soon I will release the 1.0 version!
The 1.1 version of brutal Rescue! (Play with Brutal Doom v20)
Cool!
Thanks :D
rew
What?
More maps please please please, they didnt even got out of the lab so maybe you can make a 3 maps for the scape PLEASE ;-;
do you want help from me? i am a pro'ish mapper.
my moddb name is cryodragon, you can search me on steam
Thanks, but for now I don't need help