Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!
VERSION 6D IS HERE. This is the ultimate compilation of brutal doom features. It has everything a true Brutal Doom fan could ever have wished for. Taking aspects and resources from some of the best brutal doom add-ons around, BRUTAL DOOM: PA1NKI113R ULTIMATE COMPILATION will make every single playthrough unique, different, and epic even more!
I would like to start off by saying I do not take credit for any of the materials, heavy scripting, actors, etc. for this meta-mod. All credit goes to the amazing efforts of Sgt. Mark IV, Quaker540, DoomNukem, SigFloyd's Brutal Doom Sperglord Edition, X Weapon: Helsturm, and the developer of Brutal Doom: Beyond Hell and Earth. All I did was merge it all together, balance some monsters, made things compatible, and randomized it. Some sprite work and scripting was also made/edited by me.
BUT IN ORDER FOR THIS TO WORK, YOU MUST LOAD THE BYHAE RESOURCE FILE ALONG WITH IT. IT IS INCLUDED IN THE ZIP FILE.
THIS VERSION ONLY WORKS ON THE LATEST GZDOOM BETA BUILD. YOU CAN DOWNLOAD IT HERE:
- Many new weapons, overhauled to supreme brutality. The provided ones in the add on can be loaded along side any version of brutal doom.
- Many new enemies, brutalized, balanced, fun, challenging, with custom made fatalities and brutalizations. The provided ones in the add on can be loaded along side any version of brutal doom.
- Inventory items
- New powerups
- New sounds, behaviors, animations, deaths, sprites, fatalities, marines, features, content, bosses, and much much more
- I'm not showing a V6 changelog because the number of changes/fixes/enhancements is possibly in the thousands
The monsters, weapons, and additions in this add on perfectly match with the doom theme. I did my best to make it a balanced arsenal and a challenging but fair enemy base. You will be allowed to play Brutal Doom the way you wish to play. Modders are free to use any content from this mod. This is the definitive game expanding add-on to Brutal Doom v19. Every playthrough will be unique, exciting, more brutal, violent, challenging, and over all smoother than ever before. One more thing....STAY BRUTAL, AND RIP N' TEAR!!!
- Added more friendly marines with weapons! Of course, they have the new sprites
- Dramatically decreased the file size!
- New plasma zombie fatality
- Dozens of new brutal deaths on the "Mean Demons"
- New Weapon. Yes, I finally found a good candidate for the SMG that will that fits with the doom theme. It was originally featured in accessories to murder, and is found in Derp Edition. Modified it, balanced it, and implemented it in slot 0 where you'll find the mines and MP40. 36 rounds per mag, higher fire rate, lower damage than the combat rifle, uses pistol rounds. Good for wanting to save heavy bullets for the bigger game. Dropped by the Z-SpecOps, and randomly found on the ground
- Added a chaingun attack to the cyberknight when play is close, will use this instead of blowing you away with rockets only when in close range
- Added a new armor variant! "Medium Armor" takes a red color, offers the same armor points as light armor, but provides a higher damage resistance to enemy fire. Has a 1/4 chance at spawning instead of green light armor.
- More generic player deaths
- New Medic Marine. This guy is a medic, has a backpack, pistol, and different appearance than other marines. Can drop actual med-packs instead of stimpacks!
- New Imp Pounce attack with sounds
- Sound fixes
- Minor Bug Fixes
- Check the latest comments to see what's the latest news!!!
- Fixed range checking issue with cyber knight
- Single pistol's primary is now a silencer, can be used to execute stealth kills from a distance without alert other enemies
- Single load "thumper" grenade launcher's primary now fires random shards of shrapnel in directions upon exploding. Secondary fire is a bounce grenade
- Super grenade launcher revamped with smoother, faster, more convenient transitions between switching grenades, instead of LVG grenades, fires Sticky grenades that stick to any surface, will later do sprites of enemies with it stuck to them!
- Auto shotgun has a secondary fire now. Fires a barrage of flak shells that fire shrapnel that explode into smaller shrapnel! Can literally send bullets everywhere in a room for a nice display of fire works. AVOID FIRING IT AT POINTBLANK RANGE, YOU'LL SHRED YOURSELF.
- Sound fixes and tweaks
Link to Quaker540's sub-mod:
Link to Brutal Doom v19:
Link to X Weapon: Helsturm
Link to Brutal Doom Sperglord Edition:
Link to Beyond Hell and Earth page:
Link to DoomNukem's Weapon Pack:
Link to the best helmet visor hud on the planet:
Again, all the credit goes to the respective mod creators, NOT ME. I just wanted to merge a ton of content together for my enjoyment, and decided that I wanted to share my brutal doom experience with others. This is my first upload here. Thank you. Additionally, I'll be updating this meta-mod periodically, and will always listen to feedback and consider it, as well as cooperate and work together with others who would like to add on to the meta mod!