Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!
Fully working modified Blue Shadow/DEHUD for Brutal Doom 0.17 (and newer versions) and Samsara 27b for ZDOOM/GZDOOM. The Samsara version works just fine in Heretic and Hexen as well.
Fully working modified Blue Shadow/DEHUD for Brutal Doom 0.17 and Samsara 27b for ZDOOM/GZDOOM. The samsara version works just fine in Heretic and Hexen as well. The ammo counters on the top right will accommodate the classes that don't use the standard 4 weapon types. In the Brutal Doom version, you can keep track of the secret weapon ammo without having to select the guns anymore. The Brutal Doom version has a normal version and a NR version for those like me who use the NoReload mutator.
As of 2b there is now Zandronum Support. Since the resolution feature in SBARINFO doesn't exist for it, I had to comment it out. Meaning, you have to run it at HUD_SCALE 0 to use it properly in zandronum (So on 1080p screens it's going to be a bit small). There is also ACS and NonACS versions. The ACS version has the bar/number color changing behavior like the previous ones did while the nonACS one doesn't.
Until the next version of samsara is released, the Tome will not spin in heretic due to a samsara specific bug. When this new version's out I'll release a hotfix version of the Samsara HUD.
Update: Version 2b released. Above bug still active until .28 is released.
Version 3 Changelog
-Tweaked naming convention to be more consistant.
-ClusterRocketAmmo is now referenced as MultiRocketAmmo
-Fixed Purple Health Anomalies
-No more Tome of Power Anomalies
-Strife keys now show properly in the key bar.
-When playing Strife, a dedicated coin counter will appear on the top left.
-Added Sigil indicator when carrying Sigil pieces.
-NonACS Zdoom Samsara should show the proper top left information.
-Added old Skulltag weapon capability.
Changelog since Version 2
-New NonACS version
-Chex keys properly show in HUD while playing Chex Quest.
-Heretic Key alignment adjusted.
Changelog since version 1
1.6 NC Hud's Blue Health/Armor Bar progression added for both editions.
As Security Officer, the health/armor bars will become purple when your health is above 200.
Ammo now displays properly as Parias.
Ranger mugshot anomalies fixed.
Doom God Mode mugshot aligned properly.
Partial Invisibility no longer shows a ranger face behind your current mugshot. (As PI works for ranger properly now).