The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
Brutal games such as DooM and DooM2 require brutal musical accompaniment when you’re Knee-Deep in the Dead. My Friends, it is here. Using many of the tracks found in SGTMarkIV’s DoomMetalVol4, as well as other heavy and hard-hitting DooM metal covers, I have compiled a setlist of some of the most brutal music in the DooM Fandom. Now, you can slaughter and still keep it heavy, as your ears explode from the sounds of the dying and the screams of electric guitars and gut-wrenching drums. Remember, this is only Volume 1.0. That means there will be updates in the future.
My goal when compiling this music collection was to give the player the heaviest Doom music I could find,as well as replace some of the tracks that were reused in different maps. Though I don't consider this a finished work, I think there's some good improvements to SGTMarkIV's DoomMetalVol4, not to put his work down at all. The only track that isn't Doom related is M8 in Doom2, where I used a Turok II: Seeds of Evil cover, which seemed to fit the utter craziness well.
Now, when you play Doom2, LVL7 and LVL19 for example, you will hear the same background tracks, just different versions. I plan on finding and using even heavier music for future releases, and when my current living situation resolves itself, I aim to make my own brutal tracks for use.
This is my first attempt at any kind of mod work, so feedback would be appreciated. I should also point out that I am blind, so there may be things I overlooked, no puns intended.
I hope this music mod is enjoyable to all the Doomers and metalheads. For best enjoyment, I suggest using good headphones, BrutalDoomV19, Russian Overkill and BrutalDoomV19 (DERP Edition,) however, the title screen music gets replaced with that last mods music.
This Mod should work with Zandrodum and GZ-Doom no problems. All other source ports, I'm not sure. Feedback on that would be appreciated.