BrewLAN is a mod for Supreme Commander: Forged Alliance that has been in on and off development by a team of one for almost a decade. It adds a wide variety of new units for all factions, as well as offering several new game modes and features. The core design goals for the mod are simple; to add new, interesting, and visually aesthetic units which complement those already in existence and to maximise technical compatibility with other mods.

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Add media Report RSS Random City Generation Mod (view original)
Random City Generation Mod
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RedBarron97
RedBarron97 - - 7 comments

Oh wow. That looks awesome!

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deathtrooper900
deathtrooper900 - - 780 comments

very cool

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UweWeber84
UweWeber84 - - 604 comments

Holy- that's awesome

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Requaratus
Requaratus - - 12 comments

Now maps will feel a bit more alive. Any plans on making other faction city generators too?

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Balthassar Author
Balthassar - - 953 comments

Yes, although they have less complete item sets compared to UEF, so they will require more custom assets. Especially Seraphim.

I'm also undecided if I want the faction to be random per city, per map, or give some form of options toggle.

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Holybeast
Holybeast - - 350 comments

Kinda curious but is there a way to build the civilian buildings? Or is this just a upcoming version for the mod

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Description

Over the past day or two I've developped a mod that generates UEF civilian cities in unused player start positions on maps that support civilians.

There's no good indication if a map supports civilians or not until you get in game. Wrecks or pre-existing civilian structures will mean they of course do, but absence of those doesn't mean they don't. The alt-f2 cheat-spawn menu will give options for spawning units for civilian players if the map supports it.

The cities can be quite large depending on the map: Cdn.discordapp.com

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