Latest version of Super Duper Quake. Maps, textures, everything!
20110102
Ring of Power now gives god powers and double damage. it still gives full ammo/weapons
Relit maps using mh/bjp light tool
added plasma soldier class 4
added multi projectile powerup. triples attack projectiles. doesn't effect traceline weapons (bullets and melee). this will randomly replace quad damage on maps. item_artifact_multiprojectile
super top down quake: compile code (qcc.bat) in .\std28 and use the sdqengine: sdqengine -game sdquake +exec chase.cfg +map stdq02
20100721
fixed some bugs with a few maps
REPLACED TWIN CHAINGUN WITH REALLY REALLY AWESOME TWIN CHAINGUN
REPLACED BULLET TURRET WITH TWIN CHAINGUN TURRET
ADDED ENFORCER SHIP CLASS 4 MONSTER
ADDED BONDO79
ADDED BONDO80
ADDED BONDO75
ADDED FRAG MACHINE'S "DEAD NOT SO SIMPLE"
ADDED FRAG MACHINE'S "THE CORE"
ADDED FRAG MACHINE'S "MOEBIUS"
ADDED AI_GET_ANGRY TO SUPER CRAFTY
FIXED TWIN FREEZE SHOTGUN FIRING FROM WRONG SIDE
CHANGED RANDOM_CHANGELEVEL BACK TO EXECUTE_CHANGELEVEL
ADDED NEW START MAP. STILL NEED TO CREATE SKILL SETTINGS
REMOVED LIGHTNING GUN
ADDED SOME MISSING 24-BIT TEXTURES FOR DARKPLACES
NEW MODEL FOR STRIKER
not a patch. just extract to your superduper quake directory and overwrite all
are ppl playing quake 1???
of course :)
yay for release :D
yay!
after the ql and q3 community, the q1 is the biggest and most popular nowdays.
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umm quake engine is opengl, cant u make a standalone version of this???
go here and get this remake quake demo:
www.4shared.com/file/LrVp667N/rmqdemo2.html
the included engine runs on SDL, instead of OpenGL. you'll need SDL and SDL_NET, which i think is included, though i'm not sure