SuperDuper DMSP Quake 2.5 More fun than a barrel of exploding monkey gibs! by Bondo 100+ MAPS, 50 WEAPONS, 18 PLAYER SKINS, 30 MONSTERS, AND FIVE NEW AND/OR IMPROVED POWERUPS. JOIN US. STORY (See also BRIEFING.TXT) Quake has launched an all-out mega ass-kicking assault on earth and everywhere in the freaking galaxy. You have your shotgun, fireball launcher, nailgun, grenade launcher, devastator, lightsaber, twin chaingun and God knows what else. You have a ten-second head start before Quake sends the whole damn invasion force against you. You're outmanned but far from outgunned, and definitely far from outsmarted.
Latest version of Super Duper Quake. Maps, textures, everything!
Ring of Power now gives god powers and double damage. it still gives full ammo/weapons
Relit maps using mh/bjp light tool
added plasma soldier class 4
added multi projectile powerup. triples attack projectiles. doesn't effect traceline weapons (bullets and melee). this will randomly replace quad damage on maps. item_artifact_multiprojectile
super top down quake: compile code (qcc.bat) in .\std28 and use the sdqengine: sdqengine -game sdquake +exec chase.cfg +map stdq02
fixed some bugs with a few maps
REPLACED TWIN CHAINGUN WITH REALLY REALLY AWESOME TWIN CHAINGUN
REPLACED BULLET TURRET WITH TWIN CHAINGUN TURRET
ADDED ENFORCER SHIP CLASS 4 MONSTER
ADDED FRAG MACHINE'S "DEAD NOT SO SIMPLE"
ADDED FRAG MACHINE'S "THE CORE"
ADDED FRAG MACHINE'S "MOEBIUS"
ADDED AI_GET_ANGRY TO SUPER CRAFTY
FIXED TWIN FREEZE SHOTGUN FIRING FROM WRONG SIDE
CHANGED RANDOM_CHANGELEVEL BACK TO EXECUTE_CHANGELEVEL
ADDED NEW START MAP. STILL NEED TO CREATE SKILL SETTINGS
REMOVED LIGHTNING GUN
ADDED SOME MISSING 24-BIT TEXTURES FOR DARKPLACES
NEW MODEL FOR STRIKER