This is an updated version of Boiled Doom made by RubyAurora.
This is a major improvement of Boiled Doom made by RubyAurora.
Changelist:
- Supports Ultimate Doom (it was crashing in previous versions by using vanilla sourceports);
- Added a breaking state and sound for the three lamps available;
- Added a leaping attack for the Imp, just like in the original mod;
- Added the check for ammo on the Rifle and the Super Shotgun, so when you don't have enough ammo it skips the reload animation;
- The Zombieman shoot in burst of three instead only shooting once;
- This is cosmetical, but added the shotgun pumping animation for Sergeant. It uses the sprites from Brutal Doom for that;
- Replaced the partial invisibility with a sort of "friendly" marine. Some people were suggesting about this feature. Finally it's here!
Picture by tacihon (https://www.deviantart.com/tacihon/art/Doom-guy-invasion-497111740)
Where did you get the preview art from?
Read the description.
Didn't see it lmao sorry
Map07 Dead Simple on Doom2 has a weird bug, at least on PRBoom where the Blursphere is replaced by a hostile plasma Marine. Very positive that any blursphere will be replaced by that.
What complevel were you using? I have tested it in DSDA Doom in complevel 2and Chocolate Doom and the marines never retaliate first against you, unless you shoot them that is. They are very janky to be honest.
In the next update they are going to be optional.
-RubyAurora
I have a question:
Can your Mod be used as a Base for a mod?
for personal use?
I have no real plan on uploading it.
If you're not planning to share it with anyone - feel free to do it.
Great mod could you make the fire rate for the plasma rifle faster? I feel its extremely underpowered in this mod
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My goodness, this is amazing lol
It would be cool if you made a "Boiled Freedoom" in the future as well, using all-Free assets.
There are a few gripes I have with the full auto weapons, specifically the plasma rifle and the starting rifle. The reload makes the weapons so much less desireable to use, the plasma rifle already fires slower so the longer cooldown is a bit too much. The assault rifle's reload is much worse though, instead of being a balanced ammo-saving option and actually useful, the reload makes it so much inferior to the chaingun. It's a glorified pistol.
Otherwise cool mod, sorry for the rant.
i can play in skulltag
love this