Bloodstone: The Journey Home is a third person role-playing total conversion of Valve’s Half Life 2 - Episode One, using the Source engine. In this modification, Khrinz, a common farm boy is plunged into an unknown world of magic and deceit, on the brink of an unstoppable invasion by a technologically advanced race. Bloodstone - The Journey Home is being developed by the 3rd year project group "Greenhorn Production" of the "Computer and Video Games" course at the University of Salford, UK. Please check our our website (www.bloodstone-thejourneyhome.com) for more details about the game.

Report article Bloodstone - First Gameplay Trailer

As promised, here is something to shorten the wait for the release of Bloodstone next week. The first gameplay trailer shows you a number of features such as the map, quest journal, inventory and the dialogue system during our tutorial.

Posted by Indaril on May 27th, 2008 digg this super bookmark


Hello everybody,

As promised, here is something to shorten the wait for the release of Bloodstone next week. The first gameplay trailer shows you a number of features such as the map, quest journal, inventory and the dialogue system during our tutorial.


We hope you will like it. You can watch the trailer on veoh too.

your Greenhorn Productions Team
Bloodstone Website
Greenhorn Productions

Comments
wiredgear
wiredgear May 28 2008, 2:18am says:

I am really looking forward to this. You guys put a lot of work into this. Congrats!

+2 votes     reply to comment
Connway
Connway May 28 2008, 2:40am says:

Wow, this looks amazing. Great job guys!

+2 votes     reply to comment
oWn4g3
oWn4g3 May 28 2008, 2:41am says:

Wow, extremely impressive, already better than Gothic 3 :P

My only 2 concerns:
- movement of the main character seems to be a bit too fast, at least the running
- sound became louder in the dialogue with the mage in the woods

Other than that great news. Will definately try it.

+1 vote     reply to comment
Hau
Hau May 28 2008, 2:49am says:

Try making the wolfs cry out a little less frequently : ) In that way they will seem more frightening.

+1 vote     reply to comment
fragapple
fragapple May 28 2008, 6:17am says:

O.o great

+1 vote     reply to comment
dzzjj
dzzjj May 28 2008, 7:21am says:

why havent u guys made the mod for gothic 2 would have been easier

+1 vote     reply to comment
NightSage
NightSage May 28 2008, 12:32pm says:

Idle animations! IDLE ANI-MA-TIONS!!!!! the guy looks like a toy soilder or something when hes standing still lol

+1 vote     reply to comment
Indaril
Indaril May 28 2008, 6:05pm replied:

There are idles, u just can't see them in the video because of the quality :P

+1 vote     reply to comment
adamjamessinclair
adamjamessinclair May 29 2008, 6:32am replied:

Multiple idle animations were created, unfortunately due to the source engine being created for a first person game we have some issues getting certain animations working with the player character in our limited time frame. In the case of idle animations if more then one was added the player started twitching in a very odd way. This resulted in the more animated idle animations being cut. Also the task of animating all monsters and characters was my responsibility, and it was the first time I had attempted any animation. Hope it’s not too obvious.

+1 vote     reply to comment
Stylz010
Stylz010 May 28 2008, 6:48pm says:

reminds me of Zelda ^^

+1 vote     reply to comment
Kyle1212
Kyle1212 May 28 2008, 8:30pm says:

Is there ever going to be multiplayer? like co-op?

+1 vote     reply to comment
Thestjester
Thestjester May 29 2008, 3:11am says:

Hi, amazing work thus far.
Minor crits;

Im not extremely fond of how the camera reacts to movement. Seems very... Sensitive? Also, animations could use more work, and the character runs way to fast. Some of the sounds could use some tweaking (footsteps sound to heavy or solid and in need of something a bit more subtle). Sorry to nitpick, but that pretty much covers it from what we saw in the vid.

However, the game does seem very intriguing. Overall good voice acting and interesting story thus far. Seems like it'll definitely keep players wanting more. Has a Gothic feeling for sure! Keep up the great work, looking forward to more updates!

+1 vote     reply to comment
Indaril
Indaril May 29 2008, 3:38am replied:

The running speed is still the original half-life speed. Unfortunately not everything is perfectly tweaked, but that is due to us being limited in time.

+1 vote     reply to comment
Thestjester
Thestjester May 29 2008, 12:32pm replied:

Ok, thats understandable.

+1 vote     reply to comment
Harimau
Harimau Jun 3 2008, 11:47pm says:

Looks good. Voice acting is great.

+1 vote     reply to comment
Landon66
Landon66 Jun 4 2008, 9:15pm says:

Just a heads up, there's already a download up for the mod release at the homepage.
www.bloodstone-thejourneyhome.com

+1 vote     reply to comment
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Released Jun 5, 2008
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Bloodstone - The Journey Home (Half-Life 2)
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Greenhorn Productions
Greenhorn Productions
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