Bloodstone: The Journey Home is a third person role-playing total conversion of Valve’s Half Life 2 - Episode One, using the Source engine. In this modification, Khrinz, a common farm boy is plunged into an unknown world of magic and deceit, on the brink of an unstoppable invasion by a technologically advanced race. Bloodstone - The Journey Home is being developed by the 3rd year project group "Greenhorn Production" of the "Computer and Video Games" course at the University of Salford, UK. Please check our our website (www.bloodstone-thejourneyhome.com) for more details about the game.
The time has come, "Bloodstone - The Journey Home" is now available for download...
As promised, here is something to shorten the wait for the release of Bloodstone next week. The first gameplay trailer shows you a number of features...
We're now very close to releasing Bloodstone. Just a few minor fixes left to do. Here is what it looks like at the moment...
Quick update about the state of the game and the release date.
This time we are going to show you our recently enclosed giant insects. Also we are looking for a sound effects designer to join our team and fill the...
Another quick look at one of the creatures of Bloodstone - The Journey Home.
A quick peak at the Flying Creature's that exist in the world of Darynia.
A glimpse at the beautiful environments to find in Bloodstone - The Journey Home
A deeper insight into some of our design features, mainly the Creature Levelling System.
First Art Update for "Bloodstone - The Journey Home", this time you get to see some of our weapon models and concepts.
Game Design Update 1 - A quick overview of some of the design elements within Bloodstone - The Journey Home.
The backstory of "Bloodstone - The Journey Home" mod