Enter in the Half Life universe with Jim Anderson, a Black Mesa Research Facility security guard.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Update
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Irishman215
Irishman215 - - 156 comments

sexy af

Reply Good karma Bad karma+1 vote
Evy-Houstuvk
Evy-Houstuvk - - 218 comments

The lighting's a bit harsh on the ground there. Move the light entities higher off the ground and closer to the middle of the room. Try to avoid placing lights too close to any faces or props.

Reply Good karma Bad karma+1 vote
Spartan6914 Author
Spartan6914 - - 62 comments

Thanks I'll do that

Reply Good karma+1 vote
ChrisBryant
ChrisBryant - - 1,087 comments

Actually in a situation like this he should either use a combination of light_spots and light entities with different settings (preferable), or at least a dim-ish light with a primarily constant attenuation.

Reply Good karma Bad karma+1 vote
Evy-Houstuvk
Evy-Houstuvk - - 218 comments

Yeah, that would work

Reply Good karma Bad karma+1 vote
count_snipula
count_snipula - - 187 comments

needs a wee bit more clutter, and the powerbox looks like it`s floating, but otherwise the geometry is pretty good

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Made by me.It's at the beginning of the action