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Blackened is a Third-Person Shooter total conversion. The main purpose of this game is to allow all persons involved(students and non-students)to create an outstanding portfolio that allow them to get into the gaming industry. This game will be heavily networked and broadcasted. Blackened will focus on a very cinematic type of gameplay. This gameplay will be non-linear, meaning that the same events don't occur every time the game is played. There will be a heavy emphasis on creating enviornments that place the player in a movie. The Blackened team will fluctuate throughout production, as does any typical development team. This team consists of enviornmental artists, programmers, modelers, animators, and many other fields. Don't hesitate to contact us if you think that you'd like to become a member of Blackened.

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Andrew Daniel - Web Designer/Level Designer (Games : Unreal Tournament 3 : Mods : Blackened : Forum : The Team : Andrew Daniel - Web Designer/Level Designer) Locked
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May 8 2009 Anchor

Andrew (Andy) has been in various aspects of design for years now. He is about to graduate from the Nottingham Trent University in Computer Science (Games Technology).

Andy is working at IBM for the next couple of years, after which he plans to jump into the game design industry.

Some of Andy's skills include:
A proficiency in C++ and other various scripting languages.
3D Art using various programs such 3DS Max.
Unreal Engine
Web Design

Andy is a motivated individual, and is passionate about the projects he works on.

E-Mail:


Website:
AndrewDaniel.co.uk

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