In this chapter of the Black Mesa Incident you are a highly trained Black Op Soldier. You were sent in with a small squad to assassinate Gordon Freeman as well as other personnel that gave the H.E.C.U trouble. But as the grunts begin to fail and pull out your orders change. Now you must silence HECU soldiers that were left behind and conceal any evidence of the Black Mesa incident. In this journey you will visit new and old areas of black mesa, battling the forces of xen, race x, black mesa security guards, and HECU stragglers. I also plan on adding some new enemies, ones that Gordon & Adrian didn't get to see. With all these adversaries ahead, its good to know that these ferocious agile assassins will be on your side.

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m82sniper
m82sniper - - 1,490 comments

Ah, much better, nice work. :)

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23-down
23-down - - 3,555 comments

Yeah better but I guess it's just because of the Alien Slave attacking you make it even a bit more bright. It's still too dark or to blue.

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poisonheadcrab Author
poisonheadcrab - - 912 comments

This area is meant to be dark, you are in a very deep cavern controlled by xen creatures. And also I think the blue light tends too add a more dark & creepy feeling to it. Although I guess I could add some different color lights in other areas.

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23-down
23-down - - 3,555 comments

Yep great idea just make sure that the areas don't all have the same color sheme.

Best example could be this:

Moddb.com

It's of course not Xen but I'm sure the same technics would work for that.

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