After the shock of our April Fools joke putting many people in cardiac arrest (see "Photoshop Garg" in Forums), we said it was time for another media release. Our modelers have worked hard on weapons, world, physics props and much more. This media release is to hold up their work and praise their dedication.
We have several new team members for level design including RabidMonkey and Brute_Force; who have begun work on chapters recently opened up after an assignments reassessment. We have also had a shift of one our modelers to the level design world, Geronimous, now working on Lambda Core. We are actively seeking texture artists for work on Black Mesa: Source and if interested, please see the JOBS page on our main website. Texture artists are presently PRIORITY POSITIONS on the Black Mesa: Source development team as level shots will be delayed until appropriate textures can be created.
But, back to the star of this little show. This media release we have the shotgun render, satchel & detonator, grenade, marine sentry and...
...well, just think of something that could fight a strider.
Additional Note : These image links are provided for those who cannot access the website properly. A HTML version of the website is presently under-development and should be functioning shortly. On that note, our media page has gone and mucked up, not allowing us to properly display the images on the website. That will be fixed and we will have the media shots on the website tonight. We couldn't wait, we couldn't hold down the beast any longer.
Spas-12 Shotgun
Marine Sentry
Satchel & Detonator
Grenades
Gargantua
**** me sideways. That is amazing stuff.
nice really good work
Like that garg.. ;)
I love the SPAS12, and the gargantua, if that thing came running at me in real life, I would cry
nice!!!
3 texture artists to skin the satchel? haha.
Pure sexiness.
It didn't take 3 to skin it, 3 worked on it, there is a very big difference.
Thanks for all the positive comments though.
man that **** looks hot