Black Mesa: Uplink is the recreation of the Half-Life demo (HL: Uplink) released by Valve in early 1999 with featured content that was scrapped from the original storyline.

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Report RSS Black Mesa: Uplink ingame screenshot (view original)
Black Mesa: Uplink ingame screenshot
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CED2011
CED2011

That's great!
One suggestion, why don't you add some decals like stains, or even some graffitis all over the brick wall? As of now it looks a bit flat despite the pipes and the (machine?) there in the background.
If there's radiation you could make it look a little more like a dirty place instead of everything being so clean, or add drips here and there, or even more pipes ;) Just a few ideas.
Good work so far though!

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Hezus Author
Hezus

The dome is actually a work-space, so it would never have stains or graffiti all over. The cascade only happend 48 hours ago.. The area has been sealed off from HECU or alien presence so far, so there is no-one to rough it up. The only damage was small leak in a pipe which formed a puddle of radioactive material. There are a few stains you can see that formed over the years of service, but it's fairly clean, as are most work-spaces.

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CED2011
CED2011

Ok, epic fail from me then. Just did'nt think about all that. Anyway you're right it's common sense, it's a workspace so why would there be graffitis? As I said before you're a great mapper keep it up ;)

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JaxTellerChileno
JaxTellerChileno

Cool mapping!

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rocknroll237
rocknroll237

I would make the mast longer like it is in the original shot.

I also agree with Chimueloeldragon2011. Great work. :-)

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Hezus Author
Hezus

The dish is just as high as the original. But just a long mast seemed a bit dull to me, so instead I made the concrete support.

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Urby
Urby

Find an excuse to shine a spotlight through the mast for some bitchin' shadows. :P

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Mirellanmal
Mirellanmal

Oh, **** :D

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ADTeam™
ADTeam™

Very well done, nice job!

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Description

Screenshot from the inside of the transmitter dome. Upper left corner shows the original design from 1999.

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Hezus
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