BLACK I.C.E. is an extensive mod of HOI3 under development by Panzeroo and many other members of the Hearts Of Iron 3 forum.

Post news Report RSS Black ICE 11.3.4 released

As said in previous article: 11.3.4 is here. Stay tuned for more.

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Installation:

1)IF You're using the steam version do this:
Move the game out of the steam folder, and launch it using the launcher.exe in the future (create a shortcut or add it to your start menu).

2) Download the mod.
3) Launch the installer.
4) Select the BASE game folder as written in the installer.
5) Let it extract, say yes to any override requests.
6) Run the “zDsafe_ExePatcher.exe” located in the main folder.
7) Start the game. Once in the main menu go into the Utility. On the “Special” page press “Remove Sprites”.
8) Restart and enjoy the game.


11.3.4 Patch Notes

General

  • removed the unit and year restrictions from the Rhineland reoccupation events
  • Anschluss of Austria no longer has ahistoric chances for AI
  • added a covert ops mission to make PUPPETS build resource buildings on request
  • economy focus tweak
  • reactivated the Brandenburgers Stalin raid events
  • SCW balance tweaks
  • USA will revoke guarantees for american minors once the minor joins a faction (except Panama due to bugs)
  • Buffed Science Minister bonuses from periodic events for all investment levels
  • Tweaked base bonuses for Science Ministers

Units and combat Balance

  • nerfed Electric Submarine sea attack
  • PBB no longer considered capital
  • tweaks to Open/Closed Hangar bonuses
  • tweaked radar techs requirements for ships
  • MTB nerfed back where they belong
  • small nerf to FTR

Technology

  • lowered air cooling penalty for CAG
  • rebalanced Proximity Fuze tech and added separate one for ship based AAA
  • added radar tech for subs

Models/Graphics/Sounds
AI/LUA

  • changed AI leadership allocation
    • tries to always have diplo points available
    • more aggressive spying
    • more aggressive influencing
  • SOV AI will always have to fight the Baltics now (this makes it deploy units to the western front for Barbarossa)
  • SOV AI will build airbases

Utility

  • daily ICdays reduction value gets updated instantly now

Map

  • Reims: Urban -> Forest,
  • Wellington: Urban -> Forest,
  • Christchurch: Urban -> Mountain,
  • Aleppo: Plains -> Urban,
  • Urban textures for
    • Portsmouth, Hiroshima, Nagasaki, Melbourne, Canberra, Sydney, Brisbane, Reims(Small), Dijon, Besançon, Montpellier, Toulon, Cordoba, Wellington(Small), Christchurch(Small), and Auckland(Small).
    • Small meaning visible, but not enough to count as urban.
  • western russia a bit colder now

QoL/UI

  • added rivers in the BICE Geo battle plan for Turkey, Japan, China
  • event texts should no longer overflow the event window

GFX

  • removed some nono symbols

Bug Fixes

  • fixed some missing Spanish civil war modifiers
  • fixed a CTD in the statistics window
  • fixed the “30 divisions plan” OOBs spawning for USA instead of CHI
  • fixed a duplicate Rokossovsky leader for SOV
  • fixed the French-Polish unit in Syria
  • fix soviets getting expelled from the league of nations even when not doing the winter war
  • fixed missing difficulty decisions for USA
  • fixed custom production slider lend lease allocation
  • fixed soviet industry evacuation
  • fixed GER suggesting alliance to already hostile FIN
  • fixed US BASE SECTION 4 spawning in hostile egypt
  • fixed OP Torch not requiring Gibraltar
  • fixed unaligned buildings in province tab
  • fixed CAG Aces techs not having correct values
  • fixed CSS battle gfx bug

FIRST CHECKSUM: SIMJ
SECOND CHECKSUM: JBUV

Download link: Drive.google.com

Enjoy!

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