BLACK I.C.E. is an extensive mod of HOI3 under development by Panzeroo and many other members of the Hearts Of Iron 3 forum.

Report abuse BLACK ICE MK VII 3.2
Filename
BlackICE_MkVIIrev1027.exe
Type
Full Version
Uploader
Death6
Date
Jul 3rd, 2013
Size
555.64mb (582,632,711 bytes)
Downloads
13,630 (1 today)
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Description

After a few months a completely updated Black ICE is out. Welcome 3.2! With a lot of new features , tweaks and fixes this is the latest release of Black ICE.


Changelog:

  • Unit terrian stats reworked - river crossing penalties, attack/defense/movement in all terrain reworked to be more consistent.
  • Revolt risk/partisan rework laws and occupation policies have great effect now, no more easy total exploitation
  • Ahistorical "complete" ss divisions options
  • Jap 226 incident government pop/org fixed
  • Duetsche Reichsbahn strategic effects
  • Strat bombers officier amount fixed
  • Totenkopf typos fixed
  • SS engineer radios fixed
  • SS mot AT bug fix
  • Romania should now join the axis 
  • SS Panzers activated 2nd half 1942
  • Secretary events reworked
  • Major Becker event chain added
  • Models tweaks and some building pics thanks Hansel Wijaya
  • Dutch troops after surrender will go to the UK
  • Balkan map changes
  • Home front decision fixed
  • Mix/mot/arm support model definitions added
  • Soviet/UK LUA tweaks
  • Von Thoma starting traits lowered to account for SCW gains
  • Himmler leaderloss won't fire if Himmler unit isnt activated to start with
  • Gross deutschland upgrades correctly
  • Invasion ships added to sea replensishing doctrine
  • AFV softness values tweaked
  • T34 event changed to AI only, IC / MP/ supplies added and tech increases removed
  • More post bitter peace WIP
  • UK/Perisan DOW on Allies bug fixed
  • Renamed Inf.-Rgt (Mot) to Schutz.-Rgt where applicable
  • Heavy TD hard attack/piercing increased
  • Wiking division upgrade should occur earlier (1941)
  • A few more soviet airfields/units added to map/1936 OOB
  • Events added for axis to give resources to Nat Spain after 1938 if the war is dragging on
  • Italian research AI tweaked to be a little more comptetative
  • German 11th army in romanian barbarossa event is no longer a german expeditionary force
  • Naval_engineering prac gain removed form armored engineers
  • Mix/mot/arm support brigades now have 0.5 combat width - use them as weak task force division cores
  • Leaderbox resized
  • Unit model definition bugs fixed
  • Map icons for AA/radar/forts/airbases/ports redone
  • Singapore big guns removed and replaced with event option
  • Eternal making and breaking second front in China fixed
  • Small tweak to the athens supply event 
  • Paratroops and airlanding infantry now have a 5% allowed build of total infantry brigades limitiation
  • Machine gun doctrine tech effects increased 
  • Battlecommanders will build much faster after being granted from a victory
  • + more bug fixes and tweaks
Preview Image
BLACK ICE MK VII 3.2
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Guest
Guest Jul 8 2013, 7:55pm says:

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atrooky
atrooky Jul 10 2013, 6:06pm says:

Yes have same question does it really work? I have downloaded lots of mods for games and had no prob this one seemed easy enough until I started now a day later still scratching my head? Something is missing on installation of mod( meaning something has to be deleted or added to mod for it too work) I am assuming the people who do get it too work have messed around with it to put files in right location on guess work to make it work.I hve followed install instructions to letter get same message lua 51.dll. that closes to getting it too work. Mod does look awesome. Ty

+1 vote     reply to comment
ahmadasherief
ahmadasherief Jul 17 2013, 8:00am says:

The game crashes at the start of a new game. My machine is a bit old. only 2 GB DDR2 and AMD Athlon 2.3 GHz Dual core. VGA is built in ATI Radeon HD 3200.
I can run the retail with no problem. Just the mod crashes after starting a new game.
If some one can help i'll appreciate it :)

+1 vote     reply to comment
C0wBoY
C0wBoY Aug 4 2013, 2:47pm says:

Language?

+1 vote     reply to comment
Guest
Guest Aug 17 2013, 6:13pm says:

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felipeleon
felipeleon Aug 24 2013, 10:45am says:

To anyone that manage to make the mod works, can you tell us how? exactly?... The vanilla HOI3 tfh works well, started a new game and it was nice... but with the black ice mod it crashes in the start of a new game. the menu screen appeared, i selected a country and it stopped working!!!!

HOW DID YOU MAKE IT WORK??? Please??

+2 votes     reply to comment
zakattack04
zakattack04 Sep 7 2013, 9:56pm replied:

Same here.

+1 vote     reply to comment
Sniperwiking
Sniperwiking Sep 14 2013, 11:31am says:

doesnt even start up ..

+1 vote     reply to comment
PANZEROO
PANZEROO Oct 15 2013, 11:41pm says:

Make sure you have a clean HOI3 TFH 4.02. WITH PODCATS TFH EXE

Place installer in the main HOI3 directory (With all the vanilla exe files)

Double click (run as administrator)

The mod installer will create a new folder for black ice in tfh/mods

Only English Language version is supported REPORTED CHECKSUM PXTO

Currently does not work with XP computer systems. We are working on this...

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Icon
Hearts of Iron III: Their Finest Hour Icon
Platform
Windows
Developer
Black ICE Mod Team
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Official Page
Forum.paradoxplaza.com
Release Date
Released Oct 8, 2012
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MD5 Hash
8db2ffe456a7865f716dab13e17954f3
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Related Groups
Black ICE Mod Team
Black ICE Mod Team Developer & Publisher with 4 members