Bionova is a DooM 2 TC using the enhanced Doomsday engine. The mod features:
+ 32 new maps!
+ Colourrooms (coloured sectors)!
+ All new, fully detailed story*!
+ AVI movies !
+ All new monsters, and some heavily modified doom2 ones
+ XG scripting a code changes
+ New (more?) weapons
+ All new surreal atmosphere (like that of DooM 3, maybe using some of its rescources)
+ Mp3 music, (mostly ambeint and MetalIndustrial)
+ combatible with doomsday 1.8.0!
+ 3d models (?)
+ Multiplayer-specific levels
Currently Bionova needs more people to join. Mappers, sprite artists, programmers and soundmusic techniciansartists are all needed. contact me a firstname.lastname@example.org or email@example.com if you are interested in helping out :)
Bionova currently made by:
aLco13 (Project leader), IceDark (apprentice DooMer and just started helping), dark vile (Doing stuff) and *TV (story, some art, multiplayer help).
now DEAD! thankyou for caring.
ok i have been working on this mod almost constantly for the last few weeks so heres what i've acheived within that time:
* Hi-res fonts & sprites pretty much done, will be added in shortly
* KSA kickstart addon
* game sprites updated, more original
* hi-quality MP3 Music (one of the songs has already been done and may be avalible to download at www.norcgames.tk seprately soon
*each level (only 5\32 of them so far) is going to be completely redesigned and now have and now has a minimum of 5000 linedefs. I was unimpressed with the quality of my 1200 linedef levels which actually wern't that fun.
* all anti-bush content has been removed, replaced with really anti-bush content
well the demo should be out soon so hang around ww.norcgames.tk for more news- if we can get the damn server working again