Bionova is a DooM 2 TC using the enhanced Doomsday engine. The mod features: + 32 new maps! + Colourrooms (coloured sectors)! + All new, fully detailed story*! + AVI movies ! + All new monsters, and some heavily modified doom2 ones + XG scripting a code changes + New (more?) weapons + All new surreal atmosphere (like that of DooM 3, maybe using some of its rescources) + Mp3 music, (mostly ambeint and MetalIndustrial) + combatible with doomsday 1.8.0! + 3d models (?) + Multiplayer-specific levels Currently Bionova needs more people to join. Mappers, sprite artists, programmers and soundmusic techniciansartists are all needed. contact me a or if you are interested in helping out :) Bionova currently made by: aLco13 (Project leader), IceDark (apprentice DooMer and just started helping), dark vile (Doing stuff) and *TV (story, some art, multiplayer help). now DEAD! thankyou for caring.

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ok i have been working on this mod almost constantly for the last few weeks so heres what i've acheived within that time: * Hi-res fonts & sprites pretty much done, will be added in shortly * KSA kickstart addon * game sprites updated, more original * hi-quality MP3 Music (one of the songs has

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ok i have been working on this mod almost constantly for the last few weeks so heres what i've acheived within that time:

* Hi-res fonts & sprites pretty much done, will be added in shortly
* KSA kickstart addon
* game sprites updated, more original
* hi-quality MP3 Music (one of the songs has already been done and may be avalible to download at www.norcgames.tk seprately soon
*each level (only 5\32 of them so far) is going to be completely redesigned and now have and now has a minimum of 5000 linedefs. I was unimpressed with the quality of my 1200 linedef levels which actually wern't that fun.
* all anti-bush content has been removed, replaced with really anti-bush content

well the demo should be out soon so hang around ww.norcgames.tk for more news- if we can get the damn server working again
-alco13

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