This is not a full conversion, rather it re-envisions Orcs and Humans to more resemble Warcraft 2. It provides a balanced melee environment that allows players to take full advantage of naval tech-trees. It also adds a hyper-aggressive race called the Lost that are unique in the RTS realm.

Report article RSS Feed Beyond the Throne v3.9.5.9

I made some oversights in the last release that have been corrected now. Several units in the Lost tree were disabled.

Posted by Kam-Ghostseer on Dec 21st, 2013

Lost Heroes

I made some oversights in the last release that have been corrected now. Several units in the Lost tree were disabled.

Beyond the Throne v3.9.5.9

Balance Changes:

Lost:
- Secretion has a 15 second cooldown

Fixes:

Human:
- Riflman portrait, Icon replaced

Lost:
- Cede upgrade hotkey and description
- Carrion Migration learn tooltiip description
- Ravager requirement
- Flesh Mites requirement
- Scourges summoned via Palette are no longer Ignited

All:
- Crystal Lake naval structure AI
- Crystal Lake terrain modified. Creep camps moved, more detail added, moved the north central land bridge to be equidistant from both start locations
- Grimore Of Atreides's tooltip states 5 charges instead of 10

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Warcraft III: Frozen Throne Icon
Platform
Windows
Developed By
Kam-Ghostseer
Contact
Send Message
Official Page
Hiveworkshop.com
Release Date
Released Aug 6, 2002
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
Beyond the Throne: Tides of Darkness (Warcraft III: Frozen Throne)
Beyond the Throne: Tides of Darkness Warcraft III: Frozen Throne - Single & Multiplayer Real Time Strategy
Related Games
Warcraft III: Frozen Throne
Warcraft III: Frozen Throne Single & Multiplayer Real Time Strategy