12/17/13
Balance Changes:
Orc:
-Bloodlust attack speed increase lowered from 40% to 30%
-Afterburn chance increased from 25% to 33%
Human:
-Sheep may now be bought at Farm Depots at a cost of 40 gold and 5 lumber to produce 3 food
Lost:
-Impale replaced with Blade Shards
-Fulgor removed
-Shadow mana cost reduced from 175 to 150
-Unbridled Frenzy no longer deals self damage
-Nightmare Palette cost reduced by 50 mana, attack range increased to 100 from 90 to match Ogre Magi and Paladin, armor increased by 2
-Dark Ward replaced with Mana Shield
-Petrification Aura replaced with Acid Burst
-Pain Lord replaced with Hulsk
-Soul Sew now absorbs friendly units, and when the Harbinger makes a kill it gains 25% of the max hit points of the dying (organic) unit
-Monolith functions merged with Obsidian Moor
-Corruption duration increased from 5/7 to 8/12 and cooldown increased from 25 to 40 seconds
-Desecrator reworked to be an organic unit area denial weapon, new model/icon
-Oppressor renamed Scourge, now a two in one unit with a form change from fast-attack ranged to ranged siege
-Executioner remade
Fixes:
Orc:
-Nomral orc AI loads
-Afterburn no longer has a chance to chain-trigger causing lag
Lost:
-Lost spawn special effect now only plays for workers and Derelict units
-Palette can no longer be cast in deep water or other obstructed areas
-Corruption max range now functions correctly
-Lost units that are summoned no longer allows food limit to be ignored. I had thought this corrected in the last update.
-Adjutant description
-Oppressors and Stygian Monarchs no longer have mana
-Terror was not firing
All:
-Dummy units no longer have a chance of providing vision
-Numerous trigger optimizations
Cosmetic Changes:
Human:
-Rifleman has new model/icon
Orc:
-Battle Guide model updated
Lost:
-Lost primary structure model reworked
-Firey Shards has a new projectile model
-Nexus Buffer effects altered
-Overseer renamed to "Altar of Oversight
Neutral:
-Removed Relic custom model, and Circle of Power base