Beng's Laser Demo Nuke mod for Zero Hour, modifies these 3 factions to have many improved units and powers. Nearly every object belonging to these 3 generals has been changed and they have new buildings, units, and powers. It is intended mainly to add replay value to the single player campaigns, general’s challenge campaigns, and skirmish games. Vanilla America, GLA and China objects can change into the new Laser, Demo and Nuke types so you can use them in the single player campaigns

Manual Install Instructions for Mac Users

Here's how to manually install:
Put the biggest file, 0BengsLDNmod3.off, in your ZH install directory. You do not need the .bat batch files.
Rename it from 0BengsLDNmod3.off to 0BengsLDNmod3.big
To enable the improved skirmish AI for this mod, rename
[ZH directory]\Data\Scripts\SkirmimishScripts.scb to SkirmimishScripts.off or something else so the computer will use the copy inside the big file instead of the existing one.
Then when you run the game it will use the mod.
To Uninstall: do the reverse of the above.

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Manual Install Instructions for Mac UsersHere's how to manually install:Put the biggest file, 0BengsLDNmod3.off, in your ZH install directory. You do not need the .bat batch files.Rename it from 0BengsLDNmod3.off to 0BengsLDNmod3.bigTo enable the improved skirmish AI for this mod, rename
[ZH directory]\Data\Scripts\SkirmimishScripts.scb to SkirmimishScripts.off or something else so the computer will use the copy inside the big file instead of the existing one.Then when you run the game it will use the mod.To Uninstall: do the reverse of the above.

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Beng's Laser Demo Nuke Mod version 3.02

Beng's Laser Demo Nuke Mod version 3.02

Full Version 20 comments

This is a new version of Beng's Laser Demo Nuke mod for Zero Hour, that modifies the Laser, Demo and Nuke generals to have many improved units and powers...

Comments  (0 - 10 of 33)
Fornside
Fornside

I am also running into the problem where the batch file simply lauches vanilla zero hour, running it as administrator does nothing, infact when going to properties and then "run as administrator" this option is unavailable, renaming the OFF file myself results in the mayor error window, totaly stumped as to what to do atm, any suggestions, i'm running windows 7 if thats important

Any help appreciated

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ObliviousZurg
ObliviousZurg

I hate when my mayors have an error.
It can ruin the entire town.

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PeaceKeep0r
PeaceKeep0r

Change the .off file to a big file and run the game via your zero hour launcher (NOT the batch file)

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Spyr0x
Spyr0x

soon as i get my game installed AGAIN. -.-

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KuroiChocolate
KuroiChocolate

where i can find your screenshot ?

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vekspec
vekspec

Awesome mod, my fav for ZH, just started playing again lol. Only one issue though. The spy sat camera clicking is extremely annoying. especially if you got 2, 3 USA allies and all their spy sats clicking at the same time. hurts the ears lol. any way to remove that sound? LOL

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blackops77
blackops77

I'm having trouble with this mod. Every time I load up the game by clicking the batch file program it will load the game but not add any units or the new campaign missions. If it helps the little window that pops up and says do not close this window also says "error access denied no files moved" and I'm also playing zero hour from the first decade CD. I even tried renaming the .off file .big and that only made a serious error message display when I tried to load the game. Can anyone help me out?

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TheRedHawk
TheRedHawk

rightclick, and run as a administrator!

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blackops77
blackops77

Normally I'd agree with you but when I run it as admin it simply does nothing

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blackops77
blackops77

I fixed the problem. The batch file is set to look in the "my documents" folder and since I have windows Vista Business there isn't a "my documents" folder just a "documents" folder.

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Jethro2308
Jethro2308

where can i find the batch file?

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