Battlefield 1918 is a total conversion modification for Battlefield 1942. The mod takes Battlefield 1942 into a whole new scenario, the first world war. Next to historically correct equipments and vehicles, we try to recreate the atmosphere of these WW1 battlefields as close as we can, keeping in mind the game we're working with. To achieve this, we've drastically changed the gameplay from the original game like so that you must now rely on teamwork, artillery, trenches and slow vehicles....
In this update we show you four new maps for our upcoming release of version 3.1.
Posted by JackONeill666 on Apr 29th, 2011
As you know Battlefield 1918 version 3.1 wasn't released on 21. April 2011. To compensate this we want to show a few new maps to you.
The first map for today is a conversion of a true classic Battlefield 1942 map - Battleaxe. The conversion was done by amoghektor and after he retired from mapping the map was finalized by Cicero.
As you know version 3.1 will bring the Belgians as a new army to Battlefield 1918. One of the maps with the Belgian army will be Liberation of Roeselare. The map covers the liberation of the city of Roeselare in northern Belgium in 1918. In reality Roeselare was an important base for the Germans Supreme Army Command for the fronts around Ypres. About two-thirds of the city where destroyed until the end of the war. The map was done by Fritz Kempf.
The second map today that is featuring the Belgians is Ramskapelle. During the First Battle of Ypres the Belgians flooded the land to stop the advance of enemy troops. The attackers have to wade through a shallow river with little cover. A railroad line parallel to the river serves as the central frontline and will serve as the first flag. This map was also done by Fritz Kempf.
The last map for today will be Broodseinde. The map covers the attack of ANZAC forces on heavy fortified German positions during the Third Battle of Ypres. In 1917 the Commonwealth managed to get the control of this part of Belgium. The terrain of this map is very difficult to handle. The map also features a lot of trenches, crates and bunkers so it won't be easy for the ANZAC forces to bring in their heavy support weapons. This map was also done by Fritz Kempf. The finalizations were mady by Cicero.
That's all for today. We hope you enjoyed our little appetizer for our upcoming release of version 3.1. We also ask you for your understanding because of the delay. We are working at full speed to get the project done as perfect and as fast as possible. So stay tuned for our release!