The Battle Grounds 2(BG2) is a Half-Life 2 multiplayer modification based on the revolutionary war. It is the sequel to the popular HL1 mod with even more features and possibilities. The British Army and its Native American tribal allies engage in battle against the United States Continental Army and local militia forces. Interactivity is a very important factor in this mod and team play is as important as ever before. Take aim and fire muskets, prepare bayonets and take control of the battlefield to succeed in your campaign for final victory. Combat will vary from long-range rifle marksmanship to brutal close quarters hand-to-hand melee fighting. You will need a mix of first person combat skills and quick-thinking strategy to survive. So prepare yourself to do battle for your side and to meet the enemy head-on. Only one side can be victorious.
2012 brings an update on BG 2.2 progress. We're also looking for new Dev Team Members.
Posted by Nathan_Hale on Jan 14th, 2012
A new year means a new progress update on Battlegrounds 2 v2.2. We are currently going through a list of projects that will improve the game for 2.2.
We’re also putting out a call to interested individuals to join the BG Dev Team (see below). At the moment we are looking for new team members who can make models, skins, animations and who can code. If you have experience in any of these fields please go to the BGmod.com forums and contact an active BG Dev Team member.
Right now Hawke is working on an improve Long Land Pattern musket for the game.
Hawke is working on an improved knife and swords as well, which are based on examples from the period of the American Revolution.
Mapper MPC is working on a new map inspired by a British attack on New London, Connecticut in 1781. The map includes several new 18th century props and will make a nice “town” style addition to the game. Many players have enjoyed bg_townguard over the years, and this New London-based map should prove to be a similarly good experience. Mapper Grantelbart also continues to find and fix bugs in existing maps.
Other projects are being considered for 2.2 and we are just getting started on this update. No due date for 2.2 has been set yet, but when we do set one, you may be somewhat surprised at a shorter wait than in the past.
Keep visiting our page at ModDB and BGmod.com, as well as our forums at BGmod.com for future details.