The Battle Grounds 2(BG2) is a Half-Life 2 multiplayer modification based on the revolutionary war. It is the sequel to the popular HL1 mod with even more features and possibilities. The British Army and its Native American tribal allies engage in battle against the United States Continental Army and local militia forces. Interactivity is a very important factor in this mod and team play is as important as ever before. Take aim and fire muskets, prepare bayonets and take control of the battlefield to succeed in your campaign for final victory. Combat will vary from long-range rifle marksmanship to brutal close quarters hand-to-hand melee fighting. You will need a mix of first person combat skills and quick-thinking strategy to survive. So prepare yourself to do battle for your side and to meet the enemy head-on. Only one side can be victorious.

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We bring you an update on the progress our mapping department has been making for the next release. We are also looking for new additions to the dev team.

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Today we bring you news and previews of the maps we have been working on for the upcoming version of Battle Grounds 2.

First off we have bg_trenton, the product of our newest developer Klifsnider. This map is a traditional Battlegrounds flag holding map based loosely on the battle of Trenton.

Trenton Preview

Trenton PreviewTrenton Preview
Trenton PreviewTrenton Preview


Secondly I can tell you that bg_township, which featured in previous BG2 releases is making a return. Originally crafted by tomdom it has been brought back to life by gRanTeLbArT.

Township Preview

Township PreviewTownship Preview


Due to popular demand we have brought back the old version of bg_plateau, the current version has been renamed to bg_hamlet.

Development Position Openings


We are looking for new team members to help us with the development of BG2. The positions we are looking to fill are:

3D Artists
-Character models
-Weapon models
-Organic and inorganic props
Applicants must be able to uv map and texture their models and characters need to be rigged. A knowledge of the source engine is reccommended.

Environment Texture Artists
Must be able to produce high quality tileable textures in keeping with the Revolutionary America Period.

Please send all inquiries and applications accompanied by samples to adman.ol@gmail.com

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Jesusfreak
Jesusfreak

It's nice to see an update. Can't wait for next release!

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