Take control of marooned Astro-Explorer, Captain Phoenix Valentine as you're compelled to explore, jump and ray-gun to survive the dangerous attacks of an alien planet's inhabitants. In order to get home, Phoenix needs to retrieve his space ship's power supply (a wind up key) and locate his tin rocket ship.

Post news Report article RSS Feed Alert: Bailter Ray v2.1 finally here!

Its taken some time, but the wait is finally over. That's right! Bailter Ray v2.0 has finally arrived. Packed with a shocking amount of new content!

Posted by Nighteyes22 on Nov 16th, 2009

We have been hard at work this semester, trying to take Bailter Ray above and beyond what we accomplished in the first semester. The results? Well check them out for yourselves. We have done a huge overhaul on almost everything from the first semester. It looks better, plays better, simply it is better!

Bailter Ray v2.0 Screenshots Bailter Ray v2.0 Screenshots

Some things to expect:

  • Completely new level, with new art assets. A lot more thought went into the design of the level than the original. Better and more interesting challenges to overcome.
  • Reworked mouse and keyboard controls, improved aiming and turning.
  • Complete rework of the game pad support, just works so much better than before. Now just as easy to use a controller as mouse and keyboard.
  • Added a introductory tutorial with voice overs.
  • New objectives and reward system. Unlock the bonus level by finding all the collectibles.
  • Reworked bot AI, much more responsive and interesting then before.
  • 2 difficulty settings, easy and hard.
  • Power ups! health, lives, faster firing, and quicker dodge.
  • Much much more!

We are very happy with how Bailter Ray is progressing. Download and play the game - Let us know what you think!

Post comment Comments
hushpuppy Nov 16 2009 says:

Is this UDK build or is it still an Unreal 3 mod?

+2 votes     reply to comment
Mischa_Silden Nov 16 2009 replied:

I'd like to know that too :)

+2 votes     reply to comment
AlCool Nov 16 2009 replied:

I believe it would have said if it was.

+6 votes     reply to comment
Nighteyes22 Author
Nighteyes22 Nov 16 2009 replied:

We haven't converted to UDK sorry, having lots of issues so I can't give you a ETA either :(

We did spend a couple of days working on it, but there is a certain number of dependencies on UT3 which are causing issues.

+3 votes   reply to comment
hushpuppy Nov 16 2009 replied:

Ok sweet :D I will still try it out, but its just easier to get out there with e UDK ;) plus Lightmass still has that "wow factor" ;)

+1 vote     reply to comment
Velox Nov 16 2009 says:

looks cool i will try it

+2 votes     reply to comment
SinKing Nov 16 2009 says:

You guys are really motivated - I like that!

+2 votes     reply to comment
MrTambourineMan Nov 16 2009 says:

Wow, nice guys, I'm really happy that you're expanding on your original concept, good work!

+2 votes     reply to comment
Reactorcore Nov 18 2009 says:

Sounds like commander keen 1 and I like commander keen so I will try this one! ;D

+2 votes     reply to comment
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