This mod aims to bring strategic combat to the Babylon 5 universe. We'll start off with the Earth Alliance vs. the Minbari and go from there once we have those two complete factions.

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A quick run down of of the mod at present and some plans for the future.

Posted by Zeelich on May 27th, 2014

Hello ModDb!

Over the last week Ive been working on getting the Balvarian ingame. As always HW2 has been doing its best to be difficult. :-) So, since progress has slowed I thought Id give you all a quick update on the state of the mod.

The updates to the Area Capture gametype are pretty much complete and the AI is working much better. Speaking of AI, due to limits I dont understand HW2 doesnt like have more then the original two races so Ive been building the Centuari and ISA fleets on top of the original races. Dont worry about the other races, theyll be there too through the use of gametypes. These different gametypes will also bring back the old school resourcing methods.

With the Balvarian Ive started redoing the pulse weapons to make them destructable. Strangly it was a lot easier then I expected. This means the EA ships will soon have working Interceptor systems. The light weapons of the other races will also be able to destroy incoming fire. EA ships will also havevworking E-web systems through the use of defence fields. They may actually have a chance against the Minbari!

Along with Centauri and ISA, Im going to be adding more Shadow and Vorlon ships along with First Ones, Drahk and maybe the Third Space ships. Probably Psy Corp too.

So many ideas so little free time! First Ones ships, new Jump Gate effect, new explosions, new whips, updated weapons textures, formations, attack styles, resources, engine glows.... Anyone got some free time? I could use some help. One of the more time consuming parts of getting a ship in game is
setting up its damage and death effect. Anyone want to help with that? Its easy, all you need is CFHodEd.

Anyway, progress continues and I have plenty of idea left to add.

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***Geroj*** May 27 2014 says:

Nice, keep up the good work

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Guest May 27 2014 says:

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Zeelich Author
Zeelich May 27 2014 replied:

It has been a while since I looked at either of those mods, complex was always too complex for me :-) and the quality of Stargate was pretty poor. Ill have to have a look around and catch up.

+2 votes   reply to comment
Pugachev May 29 2014 says:

I could work a little over ballans in this game,im fans of the series Babylon and represent the power of each of the vehicles in relation to another is not bad. I know what you need to edit-directory and how it is done. If that prompt that like to do in your free time will be glad to help you than I can! sorry for bad english.

+1 vote     reply to comment
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