this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.
over time I realized that my original Marine Corps Infantry Division broke the game-play balance. being able to recruit full-fledged tank regiments straight away from the Marine tent made them really hard to counter early in the game. I've recently started overhauling all of the Marine regiments to more closely match the traditional Infantry, Mech, Armor build-order.
What's wrong with the halftrack wheels? Is that a model issue I am not aware of?
nothing. it's just that when I was moving the regiment into position for a better screenshot the wheels moved in the direction the mouse was traveling. I see this a lot in the editor. once the game launches up the wheels return to normal.