One-man mod. Planed to have over 40 playable factions. Going for realism with units ragin' from as early as late world war 2 to near future units. Mod will be release in the near future, as i plan to release early betas instead of holding on to something that never get released anyway.

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OutcastOne Author
OutcastOne - - 456 comments

Also, i will prob' just add in some new custom placeholder cameos, fix the commandsets and add a simple (maybe even placeholder) roof mounted machine gun soldier on most units, and then release this as V0.10a.

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delafuturelife
delafuturelife - - 668 comments

good i can't wait for the new version!!! :P

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Shazer22
Shazer22 - - 295 comments

sweet cant wait

You gona add the beta testing part of the forum outcast?

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OutcastOne Author
OutcastOne - - 456 comments

Oh, sorry. Yeah. I'll do that right away. Forgot all about that! ^^

Creds man! And nice avatar, love the Ace Combat Series!

Mobius one, Engage!

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fiercebreed
fiercebreed - - 76 comments

Another beta sounds good, keep it up!

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Nukeknockout
Nukeknockout - - 16 comments

I'm sorry, but it's missing exactly one line: How many troops it can carry. Just saying, extremely awesome job!

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OutcastOne Author
OutcastOne - - 456 comments

Most vehicles will carry diffrent amounts of troops depending on what weapon you mount. Example, The stryker IAV vehicle. A 50.cal MG wont take up to much space, so that will allow it to carry say.. 8 troops. However the MGS 105mm cannon will take up alot of room, the transport compartment is mainly used for ammo, and as such, it can't carry any troops at all. The MEDIVAC variant on the other hand needs to have some room for medical supplies, and as such, can carry 3 wounded soldiers, but heals them at the same time.

in short, the transport slot count will be visible when you choose what weapon to mount.

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delafuturelife
delafuturelife - - 668 comments

and outcastone ????

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liamNL
liamNL - - 326 comments

you need to edit the pics of vehicle's on the bottom right

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Description

Fixed the Generals.str file so that its correct, no more missing object tags. And this is also an example of what info you'll see when you hover your mouse over a build icon. I hope this information is enough for first time players.