This mod places you in a non-linear game, with six vastly different levels to explore and complete. This mod encourages you to play a non-linear game, letting you play it how you want, in a world full of objectives, which the player is not forced to complete, but encouraged to, with a reward of ingame money. The money can then be used to buy weapons, nanosuit modes (Which are all locked at the start) and upgrades for your base of operations. We hope to add dozens on features that will provide the player with a feeling of freedom, instead of the large amount of standard modifications that just place you in a set of levels, with only one path that you can follow.

Report RSS Assassination Mod - Update

Welcome to an official content update for the Assassination Mod which is being developed by Anarchy Productions. The team has been working hard, and today we have some new media to present to you, including media of new weapons that we have been able to implement ingame, and more.

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Welcome to an official content update for the Assassination Mod which is being developed by Anarchy Productions. The team has been working hard, and today we have some new media to present to you, including media of new weapons that we have been able to implement ingame, and more.

WIP Weapons
The team is working hard to create new weapons, and is hoping to put together a cache of various types of weapons for use in the mod. Today we have four weapons to present to you, a Knife, an MP5A4 (Submachine Gun), an MGL-140 (Grenade Launcher) and a USP (Pistol).

Knife:
The first piece of content we have to present to you is a knife, which was modeled by aku123 and successfully rigged/animated by Olli.. Please note that the texture is just a place holder. Below is a basic render taken in 3DS Max, as well as two ingame screenshots and an ingame video of it in action.

Special thanks to Fortran over at Crymod for creating the video.


MP5A4:
The next piece of content we have to show is an MP5A4, which you may remember from the last update. It was modeled by aku123 and has been rigged/animated by callofduty511. Below is a basic render taking 3DS Max along with two ingame screenshots.


MGL-140:
aku123 has created a great model of an MGL-140 grenade launcher which will later be textured, rigged and animated for the mod. Below are three basic renders which show off the launcher and the grenades it will be using.


USP:
The last weapon we have to show you today is a USP which, again, you may remember from the last update, and, again, was modeled by aku123 and rigged/animated by callofduty511. Below is a basic render taken in 3DS Max as well as two ingame screenshots.


WIP Levels
The Assassination Mod is going to include various levels set in many different environments and below we have the latest updates on the desert level, the Chernobyl/Pripyat level, and the tropic level.

Desert:
squeak_38 has been working hard on the desert level that is to be included with the mod, and has taken some screenshots to show off his current progress on the oil refinery that he's been creating.


Chernobyl/Pripyat:
TerrorBlast has been hard at work creating the Chernobyl/Pripyat level that is to be included with the Assassination Mod, and today we have some screenshots of the work he's done so far.



Tropic/Jungle:
Randoman34 has also been hard at work on the Tropic/Jungle level that is to be included with the mod, and you can see his latest progress below. Shown is a small fishing village as well as the surrounding jungle area.



And that brings an end to today's update, we hope you've enjoyed it. Don't hesitate to contact callofduty511 via PM, or post here if you have any questions at all about the mod.

Note: All people who were referred to in this update (E.G. aku123 and Olli.) are members of Crymod.

Related Links:
- Crymod Forum Thread: Assassination Mod - Major Update (Link in first post)
- Crymod ModDB Entry: Assassination Mod
- ModDB Entry: Assassination Mod
- Knife Video: Youtube

Comments
Nickelpat
Nickelpat

Looking good, keep it up!

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majorpluraeng
majorpluraeng

Holy ****! I really like forward to try this mod out :P

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vfn4i83
vfn4i83

Really good looking. The knife still very weak to a very powerfull weapon.

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callofduty511 Author
callofduty511

Indeed, it is quite easy to ramp up the damage though.

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RogerRamjet
RogerRamjet

Like the work you are going... would rename the mod though... as it has a provocative name... something like "One shot, one kill!" or "Lone Wolf Delta". Just a suggestion. Keep up the quality models...

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callofduty511 Author
callofduty511

Thanks, and I don't really think that the names provocative, maybe a bit unoriginal like Dark_Raver9 said, but we have decided that it's going to stick =)

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Arxae
Arxae

@captainsource: nah it aint provocative, just a but unoriginal :p

2 comments tough:
the knife looks a bit small:p
Chernobyl is spelled wrong xD
other then that it looks good :D

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callofduty511 Author
callofduty511

It's too late to change the knife's size now, it's too far in the process (Animated, Rigged etc). And whoop's, I didn't realise that mistake =P Thanks.

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Bird_of_Prey
Bird_of_Prey

Knife needs a new sound on hit as right now it sounds more like an impact weapon, but I'm sure that's on the list. Looks good.

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callofduty511 Author
callofduty511

Yes, it's on our 'to-do' list but currently we have no person to do it, but we're hopeful.

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callofduty511 Author
callofduty511

Thanks for all the great comments guys!

Reply Good karma+1 vote
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