Art Of War mod is partial-conversion modification adding lots of new features to old Zero Hour's gameplay, they are discussed in summary.
After reaching third veterancy level General Tao's Overlord transforms to this nuclear beast. In-game it will steel be called "Overlord Tank", but I prefere to call it "Nukerlord Tank". The difference between Overlor and Nukerlord is in their battle munition, the Nukerlord features mini-nuke shells that provide owerfull explosions and sireously increases it's firepower.
Гусеницы классные что ни говори.
Those tracks are the first round ones I've ever seen for ZH, very well done.
the best nuke overlord have seen in the history of cnczh modding!!!
2054 Poly? in ZH?! Thats seriously gonna leave a lag...
Either way this unit's 3D Model looks sick
nice Job there :D
don't have to worry about that if your comp is fast.
well, actually, it won't leave a lag at all. why? u know the modern conflict mod right? general power put in a 5000-poly model, made of 55 different parts and didn't cause a lag, because the game takes that single unit as different parts. each part of the unit performs a different function, so if you have a 1000 poly chassis, 300 poly treads,500 poly barrels, and 300 poly turret, you won't have lags, because the game does not take it as a whole unit, but rather 3 different parts stuck together. so its the same as having a 1500 poly humvee, and 2 300 poly rangers. no lag. the only thing that will cause lag in early game is the textures and particle effects.
lol people would target it just so it doesn't XD
this sooo china powerhouse!!!
overpowered!
Was the mod ever released?