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A story by Kirbypwnage
Victor Haynes, a successful lawyer, finds himself trapped in a snow storm, after visiting his client. He sees a path leading off the road which supposedly leads to Archedale Castle.
Victor needs shelter from the weather, and he is far away from the closest town.
But the castle has been empty for a long time, and the inhabitants seem to be long gone...
Or so he believes.
Danger can lurk around any corner. Without a warning. Be careful of your actions. Don't be spotted. And most importantly, always have a hiding place.
I will update the map progress, as often as I can. Here we go:
Intro, snow paths: 100%
Castle Halls: 100%
Dining Area: 100%
Deeper Underground: 100%
Victor's House: 90%
Graveyard Keeper's House: 0%
Town Hall: 10%
Hello everyone! I have some news I'd like to tell you all about.
Since I have pretty much stopped Amnesia modding, I am doing something entirely different.
I am now developing my own game, which I have posted on IndieDB. If anyone here is interested, I'd appreciate if you took a look at it and maybe tracked it.
Anyways, to the game; the game is a stealth survival horror game, inspired by Amnesia. I'm aiming to have several monsters to hide, run, and look out for. It also has it's own story, obviously. I am attempting to make a full game, which will hopefully last a bit. The rest of the details is on the page itself, here: Indiedb.com
So I hope everyone will take a look and at least consider it for tracking. Thank you!
Not much progress has been made since last post. Sorry for that. The reason for this is that I have started another project, which I will announce when...
Okay, so since my last post I've made quite a lot of progress. I now have about 10 maps in total, and each is at least 1 MB, except for the intro maps...
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